* setup ui unit tests
* Refactoring, adding connections
* Few tweaks
* Fix type
* Add general test
* Refactored and extended test
* move to describe
* for groups
* wip group nodes
* Relink nodes
Fixed widget values
Convert to nodes
* Reconnect on convert back
* add via node menu + canvas
refactor
* Add ws event handling
* fix using wrong node on widget serialize
* allow reroute pipe
fix control_after_generate configure
* allow multiple images
* Add test for converted widgets on missing nodes + fix crash
* tidy
* mores tests + refactor
* throw earlier to get less confusing error
* support outputs
* more test
* add ci action
* use lts node
* Fix?
* Prevent connecting non matching combos
* update
* accidently removed npm i
* Disable logging extension
* fix naming
allow control_after_generate custom name
allow convert from reroutes
* group node tests
* Add executing info, custom node icon
Tidy
* internal reroute just works
* Fix crash on virtual nodes e.g. note
* Save group nodes to templates
* Fix template nodes not being stored
* Fix aborting convert
* tidy
* Fix reconnecting output links on convert to group
* Fix links on convert to nodes
* Handle missing internal nodes
* Trigger callback on text change
* Apply value on connect
* Fix converted widgets not reconnecting
* Group node updates
- persist internal ids in current session
- copy widget values when converting to nodes
- fix issue serializing converted inputs
* Resolve issue with sanitized node name
* Fix internal id
* allow outputs to be used internally and externally
* order widgets on group node
various fixes
* fix imageupload widget requiring a specific name
* groupnode imageupload test
give widget unique name
* Fix issue with external node links
* Add VAE model
* Fix internal node id check
* fix potential crash
* wip widget input support
* more wip group widget inputs
* Group node refactor
Support for primitives/converted widgets
* Fix convert to nodes with internal reroutes
* fix applying primitive
* Fix control widget values
* fix test
* add drag-drop to node template manager
* better dnd, save field on change
* actually save templates
---------
Co-authored-by: matt3o <matt3o@gmail.com>
* setup ui unit tests
* Refactoring, adding connections
* Few tweaks
* Fix type
* Add general test
* Refactored and extended test
* move to describe
* for groups
* Add test for converted widgets on missing nodes + fix crash
* tidy
* mores tests + refactor
* throw earlier to get less confusing error
* support outputs
* more test
* add ci action
* use lts node
* Fix?
* Prevent connecting non matching combos
* update
* accidently removed npm i
* Disable logging extension
* added step to generate object_info
* fix python
* install python
* install deps
* fix cwd?
* logging
* Fix double resolve
* create dir
* update pkg
Thank you for adding this feature (linksRenderMode) to core. I would like to add the "Hidden" option (invalid number 3 will just hide the connector lines), so that I can remove that extension from my extension pack to prevent conflicts
https://github.com/failfa-st/failfast-comfyui-extensions
This enables local reverse-proxies to host ComfyUI on a path, eg "http://example.com/ComfyUI/" in such a way that at least everything I tested works. Without this patch, proxying ComfyUI in this way will yield errors.
* support preview mode for mask editor.
* use original file reference instead of loaded frontend blob
bugfix:
* prevent file open dialog when save to load image
* bugfix: cannot clear previous mask painted image's alpha
* bugfix
* bugfix
---------
Co-authored-by: Lt.Dr.Data <lt.dr.data@gmail.com>
* To reduce bandwidth traffic in a remote environment, a lossy compression-based preview mode is provided for displaying simple visualizations in node-based widgets.
* Added 'preview=[image format]' option to the '/view' API.
* Updated node to use preview for displaying images as widgets.
* Excluded preview usage in the open image, save image, mask editor where the original data is required.
* Made preview_format parameterizable for extensibility.
* default preview format changed: jpeg -> webp
* Support advanced preview_format option.
- grayscale option for visual debugging
- quality option for aggressive reducing
L?;format;quality?
ex)
jpeg => rgb, jpeg, quality 90
L;webp;80 => grayscale, webp, quality 80
L;png => grayscale, png, quality 90
webp;50 => rgb, webp, quality 50
* move comment
* * add settings for preview_format
* default value is ''(= don't reencode)
---------
Co-authored-by: Lt.Dr.Data <lt.dr.data@gmail.com>
* add "Open in MaskEditor" to context menu
* change save button name to 'Save to node' if open in node.
clear clipspace_return_node after auto paste
* * leak patch: prevent infinite duplication of MaskEditorDialog instance on every dialog open
* prevent conflict of multiple opening of MaskEditorDialog
* name of save button fix
* patch: brushPreview hiding by dialog
* consider close by 'esc' key on maskeditor.
* bugfix about last patch
* patch: invalid close detection
* 'enter' key as save action
* * batch support enhance
- pick index based on imageIndex on copy action
* paste fix on batch image node
* typo
---------
Co-authored-by: Lt.Dr.Data <lt.dr.data@gmail.com>
* Add clipspace feature.
* feat: copy content to clipspace
* feat: paste content from clipspace
Extend validation to allow for validating annotated_path in addition to other parameters.
Add support for annotated_filepath in folder_paths function.
Generalize the '/upload/image' API to allow for uploading images to the 'input', 'temp', or 'output' directories.
* rename contentClipboard -> clipspace
* Do deep copy for imgs on copy to clipspace.
* mask painting on clipspace
* add original_imgs into clipspace
* Preserve the original image when 'imgs' are modified
* robust patch & refactoring folder_paths about annotated_filepath
* wip
* Only show the Paste menu if the ComfyApp.clipspace is not empty
* clipspace feature added
maskeditor feature added
* instant refresh on paste
force triggering 'changed' on paste action
* enhance mask painting
smooth drawing
add brush_size +/- button
* robust patch
use mouseup event
* robust patch
again...
* subfolder fix on paste logic
attach subfolder if subfolder isn't empty
* event listener patch
add ], [ key event for brush size
remove listener on close
* Fix button positioning issue related to window height.
Change brush size from button to slider.
* clean commit
* clean code
* various bug fixes
* paste action
- prevent opening upload popup
- ensure rendering after widget_value update
* view api update
- support annotated_filepath
* maskeditor layout
- prevent covering button by hidden div
* remove dbg message
* Add cursor functionality to display brush size
* refactor: Replace brush preview feature with missionfloyd implementation
* missionfloyd implementation
* hiding brush preview off the canvas
* change brush size on wheel event
* keyup -> keydown event
* Update web/extensions/core/maskeditor.js
Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
* Add support for channel-specific image data retrieval in /view API to fix alpha mask loading issue
When loading an image with an alpha mask in JavaScript canvas, there is an issue where the alpha and RGB channels are premultiplied. To avoid reliance on JavaScript canvas, I added support for channel-specific image data retrieval in the "/view" API. This allows us to retrieve data for each channel separately and fix the alpha mask loading issue. The changes have been committed to the repository.
* Enable brush preview for key and slider events
* optimize
* preview fix
* robust patch
* fix copy (clipspace) action
imgs[0] copy -> whole imgs copy
* support batch images on clipspace, maskeditor
* copy/paste bug fixes for batch images
enhance selector preview on clipspace menu
add img_paste_mode option into clipspace menu
* crash fix
* print message if clipspace content cannot editable
* Update web/extensions/core/maskeditor.js
Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
* make default img_paste_mode to 'selected'
refactor space -> tab
* save clipspace files to input/clipspace instead of temp
* show "clipspace/filename.png" instead of 'filename.png [clipspace]' in LoadImage/LoadImageMask
* refresh fix related to FILE_COMBO
* Update web/extensions/core/maskeditor.js
Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
* Update web/extensions/core/maskeditor.js
Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
* adjust margin based on missionfloyd impelements
* mouse event -> pointer event
* pen, touch, mouse drawing patched and tested
* Update web/extensions/core/maskeditor.js
Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
* add comment about touch event.
---------
Co-authored-by: Lt.Dr.Data <lt.dr.data@gmail.com>
Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
* adds keybinds that interact w/ comfy menu
* adds remaining keybinds
* adds keybinds to readme and converts to table
* ctrl s and o save and open workflow
* moves keybinds to sep file, update readme
* remap load default, support keycodes
* update keybinds table, prepends comfy to ids
* escape exits out of modals
* modifier keys also use map
* adds setting for filename prompt
* better handle filename prompt
Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>