Add simple undo redo history
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39e75862b2
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@ -0,0 +1,150 @@
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import { app } from "../../scripts/app.js";
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const MAX_HISTORY = 50;
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let undo = [];
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let redo = [];
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let activeState = null;
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let isOurLoad = false;
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function checkState() {
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const currentState = app.graph.serialize();
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if (!graphEqual(activeState, currentState)) {
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undo.push(activeState);
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if(undo.length > MAX_HISTORY) {
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undo.shift();
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}
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activeState = clone(currentState);
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redo.length = 0;
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}
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}
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const loadGraphData = app.loadGraphData;
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app.loadGraphData = async function () {
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const v = await loadGraphData.apply(this, arguments);
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if (isOurLoad) {
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isOurLoad = false;
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} else {
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checkState();
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}
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return v;
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};
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function clone(obj) {
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try {
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if (typeof structuredClone !== "undefined") {
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return structuredClone(obj);
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}
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} catch (error) {
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// structuredClone is stricter than using JSON.parse/stringify so fallback to that
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}
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return JSON.parse(JSON.stringify(obj));
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}
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function graphEqual(a, b, root = true) {
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if (a === b) return true;
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if (typeof a == "object" && a && typeof b == "object" && b) {
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const keys = Object.getOwnPropertyNames(a);
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if (keys.length != Object.getOwnPropertyNames(b).length) {
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return false;
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}
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for (const key of keys) {
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let av = a[key];
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let bv = b[key];
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if (root && key === "nodes") {
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// Nodes need to be sorted as the order changes when selecting nodes
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av = [...av].sort((a, b) => a.id - b.id);
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bv = [...bv].sort((a, b) => a.id - b.id);
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}
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if (!graphEqual(av, bv, false)) {
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return false;
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}
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}
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return true;
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}
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return false;
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}
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const undoRedo = async (e) => {
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if (e.ctrlKey || e.metaKey) {
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if (e.key === "y") {
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const prevState = redo.pop();
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if (prevState) {
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undo.push(activeState);
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isOurLoad = true;
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await app.loadGraphData(prevState);
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activeState = prevState;
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}
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return true;
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} else if (e.key === "z") {
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const prevState = undo.pop();
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if (prevState) {
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redo.push(activeState);
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isOurLoad = true;
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await app.loadGraphData(prevState);
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activeState = prevState;
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}
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return true;
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}
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}
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};
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const bindInput = (activeEl) => {
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if (activeEl?.tagName !== "CANVAS" && activeEl?.tagName !== "BODY") {
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for (const evt of ["change", "input", "blur"]) {
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if (`on${evt}` in activeEl) {
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const listener = () => {
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checkState();
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activeEl.removeEventListener(evt, listener);
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};
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activeEl.addEventListener(evt, listener);
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return true;
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}
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}
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}
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};
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window.addEventListener(
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"keydown",
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(e) => {
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requestAnimationFrame(async () => {
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const activeEl = document.activeElement;
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if (activeEl?.tagName === "INPUT" || activeEl?.type === "textarea") {
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// Ignore events on inputs, they have their native history
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return;
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}
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// Check if this is a ctrl+z ctrl+y
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if (await undoRedo(e)) return;
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// If our active element is some type of input then handle changes after they're done
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if (bindInput(activeEl)) return;
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checkState();
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});
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},
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true
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);
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// Handle clicking DOM elements (e.g. widgets)
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window.addEventListener("mouseup", () => {
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checkState();
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});
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// Handle litegraph clicks
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const processMouseUp = LGraphCanvas.prototype.processMouseUp;
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LGraphCanvas.prototype.processMouseUp = function (e) {
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const v = processMouseUp.apply(this, arguments);
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checkState();
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return v;
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};
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const processMouseDown = LGraphCanvas.prototype.processMouseDown;
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LGraphCanvas.prototype.processMouseDown = function (e) {
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const v = processMouseDown.apply(this, arguments);
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checkState();
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return v;
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};
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