jdpro/function/JDJRValidator_Pure_smiek.js

539 lines
15 KiB
JavaScript
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

const https = require('https');
const http = require('http');
const stream = require('stream');
const zlib = require('zlib');
const vm = require('vm');
const PNG = require('png-js');
let UA = `jdapp;iPhone;10.1.0;14.3;${randomString(40)};network/wifi;model/iPhone12,1;addressid/4199175193;appBuild/167774;jdSupportDarkMode/0;Mozilla/5.0 (iPhone; CPU iPhone OS 14_3 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Mobile/15E148;supportJDSHWK/1`;
const validatorCount = process.env.JDJR_validator_Count ? process.env.JDJR_validator_Count : 100
function randomString(e) {
e = e || 32;
let t = "abcdef0123456789", a = t.length, n = "";
for (i = 0; i < e; i++)
n += t.charAt(Math.floor(Math.random() * a));
return n
}
Math.avg = function average() {
var sum = 0;
var len = this.length;
for (var i = 0; i < len; i++) {
sum += this[i];
}
return sum / len;
};
function sleep(timeout) {
return new Promise((resolve) => setTimeout(resolve, timeout));
}
class PNGDecoder extends PNG {
constructor(args) {
super(args);
this.pixels = [];
}
decodeToPixels() {
return new Promise((resolve) => {
this.decode((pixels) => {
this.pixels = pixels;
resolve();
});
});
}
getImageData(x, y, w, h) {
const {pixels} = this;
const len = w * h * 4;
const startIndex = x * 4 + y * (w * 4);
return {data: pixels.slice(startIndex, startIndex + len)};
}
}
const PUZZLE_GAP = 8;
const PUZZLE_PAD = 10;
class PuzzleRecognizer {
constructor(bg, patch, y) {
// console.log(bg);
const imgBg = new PNGDecoder(Buffer.from(bg, 'base64'));
const imgPatch = new PNGDecoder(Buffer.from(patch, 'base64'));
// console.log(imgBg);
this.bg = imgBg;
this.patch = imgPatch;
this.rawBg = bg;
this.rawPatch = patch;
this.y = y;
this.w = imgBg.width;
this.h = imgBg.height;
}
async run() {
await this.bg.decodeToPixels();
await this.patch.decodeToPixels();
return this.recognize();
}
recognize() {
const {ctx, w: width, bg} = this;
const {width: patchWidth, height: patchHeight} = this.patch;
const posY = this.y + PUZZLE_PAD + ((patchHeight - PUZZLE_PAD) / 2) - (PUZZLE_GAP / 2);
// const cData = ctx.getImageData(0, a.y + 10 + 20 - 4, 360, 8).data;
const cData = bg.getImageData(0, posY, width, PUZZLE_GAP).data;
const lumas = [];
for (let x = 0; x < width; x++) {
var sum = 0;
// y xais
for (let y = 0; y < PUZZLE_GAP; y++) {
var idx = x * 4 + y * (width * 4);
var r = cData[idx];
var g = cData[idx + 1];
var b = cData[idx + 2];
var luma = 0.2126 * r + 0.7152 * g + 0.0722 * b;
sum += luma;
}
lumas.push(sum / PUZZLE_GAP);
}
const n = 2; // minium macroscopic image width (px)
const margin = patchWidth - PUZZLE_PAD;
const diff = 20; // macroscopic brightness difference
const radius = PUZZLE_PAD;
for (let i = 0, len = lumas.length - 2 * 4; i < len; i++) {
const left = (lumas[i] + lumas[i + 1]) / n;
const right = (lumas[i + 2] + lumas[i + 3]) / n;
const mi = margin + i;
const mLeft = (lumas[mi] + lumas[mi + 1]) / n;
const mRigth = (lumas[mi + 2] + lumas[mi + 3]) / n;
if (left - right > diff && mLeft - mRigth < -diff) {
const pieces = lumas.slice(i + 2, margin + i + 2);
const median = pieces.sort((x1, x2) => x1 - x2)[20];
const avg = Math.avg(pieces);
// noise reducation
if (median > left || median > mRigth) return;
if (avg > 100) return;
// console.table({left,right,mLeft,mRigth,median});
// ctx.fillRect(i+n-radius, 0, 1, 360);
// console.log(i+n-radius);
return i + n - radius;
}
}
// not found
return -1;
}
runWithCanvas() {
const {createCanvas, Image} = require('canvas');
const canvas = createCanvas();
const ctx = canvas.getContext('2d');
const imgBg = new Image();
const imgPatch = new Image();
const prefix = 'data:image/png;base64,';
imgBg.src = prefix + this.rawBg;
imgPatch.src = prefix + this.rawPatch;
const {naturalWidth: w, naturalHeight: h} = imgBg;
canvas.width = w;
canvas.height = h;
ctx.clearRect(0, 0, w, h);
ctx.drawImage(imgBg, 0, 0, w, h);
const width = w;
const {naturalWidth, naturalHeight} = imgPatch;
const posY = this.y + PUZZLE_PAD + ((naturalHeight - PUZZLE_PAD) / 2) - (PUZZLE_GAP / 2);
// const cData = ctx.getImageData(0, a.y + 10 + 20 - 4, 360, 8).data;
const cData = ctx.getImageData(0, posY, width, PUZZLE_GAP).data;
const lumas = [];
for (let x = 0; x < width; x++) {
var sum = 0;
// y xais
for (let y = 0; y < PUZZLE_GAP; y++) {
var idx = x * 4 + y * (width * 4);
var r = cData[idx];
var g = cData[idx + 1];
var b = cData[idx + 2];
var luma = 0.2126 * r + 0.7152 * g + 0.0722 * b;
sum += luma;
}
lumas.push(sum / PUZZLE_GAP);
}
const n = 2; // minium macroscopic image width (px)
const margin = naturalWidth - PUZZLE_PAD;
const diff = 20; // macroscopic brightness difference
const radius = PUZZLE_PAD;
for (let i = 0, len = lumas.length - 2 * 4; i < len; i++) {
const left = (lumas[i] + lumas[i + 1]) / n;
const right = (lumas[i + 2] + lumas[i + 3]) / n;
const mi = margin + i;
const mLeft = (lumas[mi] + lumas[mi + 1]) / n;
const mRigth = (lumas[mi + 2] + lumas[mi + 3]) / n;
if (left - right > diff && mLeft - mRigth < -diff) {
const pieces = lumas.slice(i + 2, margin + i + 2);
const median = pieces.sort((x1, x2) => x1 - x2)[20];
const avg = Math.avg(pieces);
// noise reducation
if (median > left || median > mRigth) return;
if (avg > 100) return;
// console.table({left,right,mLeft,mRigth,median});
// ctx.fillRect(i+n-radius, 0, 1, 360);
// console.log(i+n-radius);
return i + n - radius;
}
}
// not found
return -1;
}
}
const DATA = {
"appId": "17839d5db83",
"product": "embed",
"lang": "zh_CN",
};
const SERVER = 'iv.jd.com';
class JDJRValidator {
constructor() {
this.data = {};
this.x = 0;
this.t = Date.now();
this.count = 0;
}
async run(scene = 'cww', eid='') {
const tryRecognize = async () => {
const x = await this.recognize(scene, eid);
if (x > 0) {
return x;
}
// retry
return await tryRecognize();
};
const puzzleX = await tryRecognize();
// console.log(puzzleX);
const pos = new MousePosFaker(puzzleX).run();
const d = getCoordinate(pos);
// console.log(pos[pos.length-1][2] -Date.now());
// await sleep(4500);
await sleep(pos[pos.length - 1][2] - Date.now());
this.count++;
const result = await JDJRValidator.jsonp('/slide/s.html', {d, ...this.data}, scene);
if (result.message === 'success') {
// console.log(result);
console.log('JDJR验证用时: %fs', (Date.now() - this.t) / 1000);
return result;
} else {
console.log(`验证失败: ${this.count}/${validatorCount}`);
// console.log(JSON.stringify(result));
if(this.count >= validatorCount){
console.log("JDJR验证次数已达上限退出验证");
return result;
}else{
await sleep(300);
return await this.run(scene, eid);
}
}
}
async recognize(scene, eid) {
const data = await JDJRValidator.jsonp('/slide/g.html', {e: eid}, scene);
const {bg, patch, y} = data;
// const uri = 'data:image/png;base64,';
// const re = new PuzzleRecognizer(uri+bg, uri+patch, y);
const re = new PuzzleRecognizer(bg, patch, y);
// console.log(JSON.stringify(re))
const puzzleX = await re.run();
if (puzzleX > 0) {
this.data = {
c: data.challenge,
w: re.w,
e: eid,
s: '',
o: '',
};
this.x = puzzleX;
}
return puzzleX;
}
async report(n) {
console.time('PuzzleRecognizer');
let count = 0;
for (let i = 0; i < n; i++) {
const x = await this.recognize();
if (x > 0) count++;
if (i % 50 === 0) {
// console.log('%f\%', (i / n) * 100);
}
}
console.log('验证成功: %f\%', (count / n) * 100);
console.clear()
console.timeEnd('PuzzleRecognizer');
}
static jsonp(api, data = {}, scene) {
return new Promise((resolve, reject) => {
const fnId = `jsonp_${String(Math.random()).replace('.', '')}`;
const extraData = {callback: fnId};
const query = new URLSearchParams({...DATA,...{"scene": scene}, ...extraData, ...data}).toString();
const url = `https://${SERVER}${api}?${query}`;
const headers = {
'Accept': '*/*',
'Accept-Encoding': 'gzip,deflate,br',
'Accept-Language': 'zh-CN,zh;q=0.9,en;q=0.8',
'Connection': 'keep-alive',
'Host': "iv.jd.com",
'Proxy-Connection': 'keep-alive',
'Referer': 'https://h5.m.jd.com/',
'User-Agent': UA,
};
const req = https.get(url, {headers}, (response) => {
let res = response;
if (res.headers['content-encoding'] === 'gzip') {
const unzipStream = new stream.PassThrough();
stream.pipeline(
response,
zlib.createGunzip(),
unzipStream,
reject,
);
res = unzipStream;
}
res.setEncoding('utf8');
let rawData = '';
res.on('data', (chunk) => rawData += chunk);
res.on('end', () => {
try {
const ctx = {
[fnId]: (data) => ctx.data = data,
data: {},
};
vm.createContext(ctx);
vm.runInContext(rawData, ctx);
// console.log(ctx.data);
res.resume();
resolve(ctx.data);
} catch (e) {
reject(e);
}
});
});
req.on('error', reject);
req.end();
});
}
}
function getCoordinate(c) {
function string10to64(d) {
var c = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ-~".split("")
, b = c.length
, e = +d
, a = [];
do {
mod = e % b;
e = (e - mod) / b;
a.unshift(c[mod])
} while (e);
return a.join("")
}
function prefixInteger(a, b) {
return (Array(b).join(0) + a).slice(-b)
}
function pretreatment(d, c, b) {
var e = string10to64(Math.abs(d));
var a = "";
if (!b) {
a += (d > 0 ? "1" : "0")
}
a += prefixInteger(e, c);
return a
}
var b = new Array();
for (var e = 0; e < c.length; e++) {
if (e == 0) {
b.push(pretreatment(c[e][0] < 262143 ? c[e][0] : 262143, 3, true));
b.push(pretreatment(c[e][1] < 16777215 ? c[e][1] : 16777215, 4, true));
b.push(pretreatment(c[e][2] < 4398046511103 ? c[e][2] : 4398046511103, 7, true))
} else {
var a = c[e][0] - c[e - 1][0];
var f = c[e][1] - c[e - 1][1];
var d = c[e][2] - c[e - 1][2];
b.push(pretreatment(a < 4095 ? a : 4095, 2, false));
b.push(pretreatment(f < 4095 ? f : 4095, 2, false));
b.push(pretreatment(d < 16777215 ? d : 16777215, 4, true))
}
}
return b.join("")
}
const HZ = 20;
class MousePosFaker {
constructor(puzzleX) {
this.x = parseInt(Math.random() * 20 + 20, 10);
this.y = parseInt(Math.random() * 80 + 80, 10);
this.t = Date.now();
this.pos = [[this.x, this.y, this.t]];
this.minDuration = parseInt(1000 / HZ, 10);
// this.puzzleX = puzzleX;
this.puzzleX = puzzleX + parseInt(Math.random() * 2 - 1, 10);
this.STEP = parseInt(Math.random() * 6 + 5, 10);
this.DURATION = parseInt(Math.random() * 7 + 14, 10) * 100;
// [9,1600] [10,1400]
this.STEP = 9;
// this.DURATION = 2000;
// console.log(this.STEP, this.DURATION);
}
run() {
const perX = this.puzzleX / this.STEP;
const perDuration = this.DURATION / this.STEP;
const firstPos = [this.x - parseInt(Math.random() * 6, 10), this.y + parseInt(Math.random() * 11, 10), this.t];
this.pos.unshift(firstPos);
this.stepPos(perX, perDuration);
this.fixPos();
const reactTime = parseInt(60 + Math.random() * 100, 10);
const lastIdx = this.pos.length - 1;
const lastPos = [this.pos[lastIdx][0], this.pos[lastIdx][1], this.pos[lastIdx][2] + reactTime];
this.pos.push(lastPos);
return this.pos;
}
stepPos(x, duration) {
let n = 0;
const sqrt2 = Math.sqrt(2);
for (let i = 1; i <= this.STEP; i++) {
n += 1 / i;
}
for (let i = 0; i < this.STEP; i++) {
x = this.puzzleX / (n * (i + 1));
const currX = parseInt((Math.random() * 30 - 15) + x, 10);
const currY = parseInt(Math.random() * 7 - 3, 10);
const currDuration = parseInt((Math.random() * 0.4 + 0.8) * duration, 10);
this.moveToAndCollect({
x: currX,
y: currY,
duration: currDuration,
});
}
}
fixPos() {
const actualX = this.pos[this.pos.length - 1][0] - this.pos[1][0];
const deviation = this.puzzleX - actualX;
if (Math.abs(deviation) > 4) {
this.moveToAndCollect({
x: deviation,
y: parseInt(Math.random() * 8 - 3, 10),
duration: 250,
});
}
}
moveToAndCollect({x, y, duration}) {
let movedX = 0;
let movedY = 0;
let movedT = 0;
const times = duration / this.minDuration;
let perX = x / times;
let perY = y / times;
let padDuration = 0;
if (Math.abs(perX) < 1) {
padDuration = duration / Math.abs(x) - this.minDuration;
perX = 1;
perY = y / Math.abs(x);
}
while (Math.abs(movedX) < Math.abs(x)) {
const rDuration = parseInt(padDuration + Math.random() * 16 - 4, 10);
movedX += perX + Math.random() * 2 - 1;
movedY += perY;
movedT += this.minDuration + rDuration;
const currX = parseInt(this.x + movedX, 10);
const currY = parseInt(this.y + movedY, 10);
const currT = this.t + movedT;
this.pos.push([currX, currY, currT]);
}
this.x += x;
this.y += y;
this.t += Math.max(duration, movedT);
}
}
function injectToRequest(fn,scene = 'cww', ua = '') {
if(ua) UA = ua
return (opts, cb) => {
fn(opts, async (err, resp, data) => {
if (err) {
console.error(JSON.stringify(err));
return;
}
if (data.search('验证') > -1) {
console.log('JDJR验证中......');
let arr = opts.url.split("&")
let eid = ''
for(let i of arr){
if(i.indexOf("eid=")>-1){
eid = i.split("=") && i.split("=")[1] || ''
}
}
const res = await new JDJRValidator().run(scene, eid);
opts.url += `&validate=${res.validate}`;
fn(opts, cb);
} else {
cb(err, resp, data);
}
});
};
}
exports.injectToRequest = injectToRequest;