ComfyUI/web/assets/widgetInputs-BJ21PG7d.js.map

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{"version":3,"file":"widgetInputs-BJ21PG7d.js","sources":["../../src/extensions/core/widgetInputs.ts"],"sourcesContent":["// @ts-strict-ignore\nimport { ComfyWidgets, addValueControlWidgets } from '../../scripts/widgets'\nimport { app } from '../../scripts/app'\nimport { applyTextReplacements } from '../../scripts/utils'\nimport { LiteGraph, LGraphNode } from '@comfyorg/litegraph'\nimport type { INodeInputSlot, IWidget } from '@comfyorg/litegraph'\nimport type { InputSpec } from '@/types/apiTypes'\n\nconst CONVERTED_TYPE = 'converted-widget'\nconst VALID_TYPES = [\n 'STRING',\n 'combo',\n 'number',\n 'toggle',\n 'BOOLEAN',\n 'text',\n 'string'\n]\nconst CONFIG = Symbol()\nconst GET_CONFIG = Symbol()\nconst TARGET = Symbol() // Used for reroutes to specify the real target widget\n\ninterface PrimitiveNode extends LGraphNode {}\n\nconst replacePropertyName = 'Run widget replace on values'\nclass PrimitiveNode extends LGraphNode {\n controlValues: any[]\n lastType: string\n static category: string\n constructor(title?: string) {\n super(title)\n this.addOutput('connect to widget input', '*')\n this.serialize_widgets = true\n this.isVirtualNode = true\n\n if (!this.properties || !(replacePropertyName in this.properties)) {\n this.addProperty(replacePropertyName, false, 'boolean')\n }\n }\n\n applyToGraph(extraLinks = []) {\n if (!this.outputs[0].links?.length) return\n\n function get_links(node) {\n let links = []\n for (const l of node.outputs[0].links) {\n const linkInfo = app.graph.links[l]\n const n = node.graph.getNodeById(linkInfo.target_id)\n if (n.type == 'Reroute') {\n links = links.concat(get_links(n))\n } else {\n links.push(l)\n }\n }\n return links\n }\n\n let links = [\n ...get_links(this).map((l) => app.graph.links[l]),\n ...extraLinks\n ]\n let v = this.widgets?.[0].value\n if (v && this.properties[replacePropertyName]) {\n v = applyTextReplacements(app, v as string)\n }\n\n // For each output link copy our value over the original widget value\n for (const linkInfo of links) {\n const node = this.graph.getNodeById(linkInfo.target_id)\n const input = node.inputs[linkInfo.target_slot]\n let widget\n if (input.widget[TARGET]) {\n widget = input.widget[TARGET]\n } else {\n const widgetName = (input.widget as { name: string }).name\n if (widgetName) {\n widget = node.widgets.find((w) => w.name === widgetName)\n }\n }\n\n if (widget) {\n widget.value = v\n if (widget.callback) {\n widget.callback(\n widget.value,\n app.canvas,\n node,\n app.canvas.graph_mouse,\n {}\n )\n }\n }\n }\n }\n\n refreshComboInNode() {\n const widget = this.widgets?.[0]\n if (widget?.type === 'combo') {\n widget.options.values = this.outputs[0].widget[GET_CONFIG]()[0]\n\n if (!widget.options.values.includes(widget.value as string)) {\n widget.value = widget.options.values[0]\n ;(widget.callback as Function)(widget.value)\n }\n }\n }\n\n onAfterGraphConfigured() {\n if (this.outputs[0].links?.length && !this.widgets?.length) {\n // TODO: Review this check\n // @ts-expect-error\n if (!this.#onFirstConnection()) return\n\n // Populate widget values from config data\n if (this.widgets) {\n for (let i = 0; i < this.widgets_values.length; i++) {\n const w = this.widgets[i]\n if (w) {\n // @ts-expect-error change widget type from string to unknown\n w.value = this.widgets_values[i]\n }\n }\n }\n\n // Merge values if required\n this.#mergeWidgetConfig()\n }\n }\n\n onConnectionsChange(_, index, connected) {\n if (app.configuringGraph) {\n // Dont run while the graph is still setting up\n return\n }\n\n const links = this.outputs[0].links\n if (connected) {\n if (links?.length && !this.widgets?.length) {\n this.#onFirstConnection()\n }\n } else {\n // We may have removed a link that caused the constraints to change\n this.#mergeWidgetConfig()\n\n if (!links?.length) {\n this.onLastDisconnect()\n }\n }\n }\n\n onConnectOutput(slot, type, input, target_node, target_slot) {\n // Fires before the link is made allowing us to reject it if it isn't valid\n // No widget, we cant connect\n if (!input.widget) {\n if (!(input.type in ComfyWidgets)) return false\n }\n\n if (this.outputs[slot].links?.length) {\n const valid = this.#isValidConnection(input)\n if (valid) {\n // On connect of additional outputs, copy our value to their widget\n this.applyToGraph([{ target_id: target_node.id, target_slot }])\n }\n return valid\n }\n }\n\n #onFirstConnection(recreating?: boolean) {\n // First connection can fire before the graph is ready on initial load so random things can be missing\n if (!this.outputs[0].links) {\n this.onLastDisconnect()\n return\n }\n const linkId = this.outputs[0].links[0]\n const link = this.graph.links[linkId]\n if (!link) return\n\n const theirNode = this.graph.getNodeById(link.target_id)\n if (!theirNode || !theirNode.inputs) return\n\n const input = theirNode.inputs[link.target_slot]\n if (!input) return\n\n let widget\n if (!input.widget) {\n if (!(input.type in ComfyWidgets)) return\n widget = { name: input.name, [GET_CONFIG]: () => [input.type, {}] } //fake widget\n } else {\n widget = input.widget\n }\n\n const config = widget[GET_CONFIG]?.()\n if (!config) return\n\n const { type } = getWidgetType(config)\n // Update our output to restrict to the widget type\n this.outputs[0].type = type\n this.outputs[0].name = type\n this.outputs[0].widget = widget\n\n this.#createWidget(\n widget[CONFIG] ?? config,\n theirNode,\n widget.name,\n recreating,\n widget[TARGET]\n )\n }\n\n #createWidget(inputData, node, widgetName, recreating, targetWidget) {\n let type = inputData[0]\n\n if (type instanceof Array) {\n type = 'COMBO'\n }\n\n // Store current size as addWidget resizes the node\n const [oldWidth, oldHeight] = this.size\n let widget\n if (type in ComfyWidgets) {\n widget = (ComfyWidgets[type](this, 'value', inputData, app) || {}).widget\n } else {\n widget = this.addWidget(type, 'value', null, () => {}, {})\n }\n\n if (targetWidget) {\n widget.value = targetWidget.value\n } else if (node?.widgets && widget) {\n const theirWidget = node.widgets.find((w) => w.name === widgetName)\n if (theirWidget) {\n widget.value = theirWidget.value\n }\n }\n\n if (\n !inputData?.[1]?.control_after_generate &&\n (widget.type === 'number' || widget.type === 'combo')\n ) {\n let control_value = this.widgets_values?.[1]\n if (!control_value) {\n control_value = 'fixed'\n }\n addValueControlWidgets(\n this,\n widget,\n control_value as string,\n undefined,\n inputData\n )\n let filter = this.widgets_values?.[2]\n if (filter && this.widgets.length === 3) {\n // @ts-expect-error change widget type from string to unknown\n this.widgets[2].value = filter\n }\n }\n\n // Restore any saved control values\n const controlValues = this.controlValues\n if (\n this.lastType === this.widgets[0].type &&\n controlValues?.length === this.widgets.length - 1\n ) {\n for (let i = 0; i < controlValues.length; i++) {\n this.widgets[i + 1].value = controlValues[i]\n }\n }\n\n // When our value changes, update other widgets to reflect our changes\n // e.g. so LoadImage shows correct image\n const callback = widget.callback\n const self = this\n widget.callback = function () {\n const r = callback ? callback.apply(this, arguments) : undefined\n self.applyToGraph()\n return r\n }\n\n // Use the biggest dimensions in case the widgets caused the node to grow\n this.size = [\n Math.max(this.size[0], oldWidth),\n Math.max(this.size[1], oldHeight)\n ]\n\n if (!recreating) {\n // Grow our node more if required\n const sz = this.computeSize()\n if (this.size[0] < sz[0]) {\n this.size[0] = sz[0]\n }\n if (this.size[1] < sz[1]) {\n this.size[1] = sz[1]\n }\n\n requestAnimationFrame(() => {\n if (this.onResize) {\n this.onResize(this.size)\n }\n })\n }\n }\n\n recreateWidget() {\n const values = this.widgets?.map((w) => w.value)\n this.#removeWidgets()\n this.#onFirstConnection(true)\n if (values?.length) {\n for (let i = 0; i < this.widgets?.length; i++)\n this.widgets[i].value = values[i]\n }\n return this.widgets?.[0]\n }\n\n #mergeWidgetConfig() {\n // Merge widget configs if the node has multiple outputs\n const output = this.outputs[0]\n const links = output.links\n\n const hasConfig = !!output.widget[CONFIG]\n if (hasConfig) {\n delete output.widget[CONFIG]\n }\n\n if (links?.length < 2 && hasConfig) {\n // Copy the widget options from the source\n if (links.length) {\n this.recreateWidget()\n }\n\n return\n }\n\n const config1 = output.widget[GET_CONFIG]()\n const isNumber = config1[0] === 'INT' || config1[0] === 'FLOAT'\n if (!isNumber) return\n\n for (const linkId of links) {\n const link = app.graph.links[linkId]\n if (!link) continue // Can be null when removing a node\n\n const theirNode = app.graph.getNodeById(link.target_id)\n const theirInput = theirNode.inputs[link.target_slot]\n\n // Call is valid connection so it can merge the configs when validating\n this.#isValidConnection(theirInput, hasConfig)\n }\n }\n\n isValidWidgetLink(\n originSlot: number,\n targetNode: LGraphNode,\n targetWidget: IWidget\n ) {\n const config2 = getConfig.call(targetNode, targetWidget.name) ?? [\n targetWidget.type,\n targetWidget.options || {}\n ]\n if (!isConvertibleWidget(targetWidget, config2)) return false\n\n const output = this.outputs[originSlot]\n if (!(output.widget?.[CONFIG] ?? output.widget?.[GET_CONFIG]())) {\n // No widget defined for this primitive yet so allow it\n return true\n }\n\n return !!mergeIfValid.call(this, output, config2)\n }\n\n #isValidConnection(input: INodeInputSlot, forceUpdate?: boolean) {\n // Only allow connections where the configs match\n const output = this.outputs[0]\n const config2 = input.widget[GET_CONFIG]()\n return !!mergeIfValid.call(\n this,\n output,\n config2,\n forceUpdate,\n this.recreateWidget\n )\n }\n\n #removeWidgets() {\n if (this.widgets) {\n // Allow widgets to cleanup\n for (const w of this.widgets) {\n if (w.onRemove) {\n w.onRemove()\n }\n }\n\n // Temporarily store the current values in case the node is being recreated\n // e.g. by group node conversion\n this.controlValues = []\n this.lastType = this.widgets[0]?.type\n for (let i = 1; i < this.widgets.length; i++) {\n this.controlValues.push(this.widgets[i].value)\n }\n setTimeout(() => {\n delete this.lastType\n delete this.controlValues\n }, 15)\n this.widgets.length = 0\n }\n }\n\n onLastDisconnect() {\n // We cant remove + re-add the output here as if you drag a link over the same link\n // it removes, then re-adds, causing it to break\n this.outputs[0].type = '*'\n this.outputs[0].name = 'connect to widget input'\n delete this.outputs[0].widget\n\n this.#removeWidgets()\n }\n}\n\nexport function getWidgetConfig(slot) {\n return slot.widget[CONFIG] ?? slot.widget[GET_CONFIG]?.() ?? ['*', {}]\n}\n\nfunction getConfig(widgetName) {\n const { nodeData } = this.constructor\n return (\n nodeData?.input?.required?.[widgetName] ??\n nodeData?.input?.optional?.[widgetName]\n )\n}\n\nfunction isConvertibleWidget(widget, config) {\n return (\n (VALID_TYPES.includes(widget.type) || VALID_TYPES.includes(config[0])) &&\n !widget.options?.forceInput\n )\n}\n\nfunction hideWidget(node, widget, suffix = '') {\n if (widget.type?.startsWith(CONVERTED_TYPE)) return\n widget.origType = widget.type\n widget.origComputeSize = widget.computeSize\n widget.origSerializeValue = widget.serializeValue\n widget.computeSize = () => [0, -4] // -4 is due to the gap litegraph adds between widgets automatically\n widget.type = CONVERTED_TYPE + suffix\n widget.serializeValue = () => {\n // Prevent serializing the widget if we have no input linked\n if (!node.inputs) {\n return undefined\n }\n let node_input = node.inputs.find((i) => i.widget?.name === widget.name)\n\n if (!node_input || !node_input.link) {\n return undefined\n }\n return widget.origSerializeValue\n ? widget.origSerializeValue()\n : widget.value\n }\n\n // Hide any linked widgets, e.g. seed+seedControl\n if (widget.linkedWidgets) {\n for (const w of widget.linkedWidgets) {\n hideWidget(node, w, ':' + widget.name)\n }\n }\n}\n\nfunction showWidget(widget) {\n widget.type = widget.origType\n widget.computeSize = widget.origComputeSize\n widget.serializeValue = widget.origSerializeValue\n\n delete widget.origType\n delete widget.origComputeSize\n delete widget.origSerializeValue\n\n // Hide any linked widgets, e.g. seed+seedControl\n if (widget.linkedWidgets) {\n for (const w of widget.linkedWidgets) {\n showWidget(w)\n }\n }\n}\n\nexport function convertToInput(\n node: LGraphNode,\n widget: IWidget,\n config: InputSpec\n) {\n hideWidget(node, widget)\n\n const { type } = getWidgetType(config)\n\n // Add input and store widget config for creating on primitive node\n const [oldWidth, oldHeight] = node.size\n const inputIsOptional = !!widget.options?.inputIsOptional\n const input = node.addInput(widget.name, type, {\n widget: { name: widget.name, [GET_CONFIG]: () => config },\n ...(inputIsOptional ? { shape: LiteGraph.SlotShape.HollowCircle } : {})\n })\n\n for (const widget of node.widgets) {\n widget.last_y += LiteGraph.NODE_SLOT_HEIGHT\n }\n\n // Restore original size but grow if needed\n node.setSize([\n Math.max(oldWidth, node.size[0]),\n Math.max(oldHeight, node.size[1])\n ])\n return input\n}\n\nfunction convertToWidget(node, widget) {\n showWidget(widget)\n const [oldWidth, oldHeight] = node.size\n node.removeInput(node.inputs.findIndex((i) => i.widget?.name === widget.name))\n\n for (const widget of node.widgets) {\n widget.last_y -= LiteGraph.NODE_SLOT_HEIGHT\n }\n\n // Restore original size but grow if needed\n node.setSize([\n Math.max(oldWidth, node.size[0]),\n Math.max(oldHeight, node.size[1])\n ])\n}\n\nfunction getWidgetType(config: InputSpec) {\n // Special handling for COMBO so we restrict links based on the entries\n let type = config[0]\n if (type instanceof Array) {\n type = 'COMBO'\n }\n return { type }\n}\n\nfunction isValidCombo(combo, obj) {\n // New input isnt a combo\n if (!(obj instanceof Array)) {\n console.log(`connection rejected: tried to connect combo to ${obj}`)\n return false\n }\n // New input combo has a different size\n if (combo.length !== obj.length) {\n console.log(`connection rejected: combo lists dont match`)\n return false\n }\n // New input combo has different elements\n if (combo.find((v, i) => obj[i] !== v)) {\n console.log(`connection rejected: combo lists dont match`)\n return false\n }\n\n return true\n}\n\nfunction isPrimitiveNode(node: LGraphNode): node is PrimitiveNode {\n return node.type === 'PrimitiveNode'\n}\n\nexport function setWidgetConfig(slot, config, target?: IWidget) {\n if (!slot.widget) return\n if (config) {\n slot.widget[GET_CONFIG] = () => config\n slot.widget[TARGET] = target\n } else {\n delete slot.widget\n }\n\n if (slot.link) {\n const link = app.graph.links[slot.link]\n if (link) {\n const originNode = app.graph.getNodeById(link.origin_id)\n if (isPrimitiveNode(originNode)) {\n if (config) {\n originNode.recreateWidget()\n } else if (!app.configuringGraph) {\n originNode.disconnectOutput(0)\n originNode.onLastDisconnect()\n }\n }\n }\n }\n}\n\nexport function mergeIfValid(\n output,\n config2,\n forceUpdate?: boolean,\n recreateWidget?: () => void,\n config1?: unknown\n) {\n if (!config1) {\n config1 = getWidgetConfig(output)\n }\n\n if (config1[0] instanceof Array) {\n if (!isValidCombo(config1[0], config2[0])) return\n } else if (config1[0] !== config2[0]) {\n // Types dont match\n console.log(`connection rejected: types dont match`, config1[0], config2[0])\n return\n }\n\n const keys = new Set([\n ...Object.keys(config1[1] ?? {}),\n ...Object.keys(config2[1] ?? {})\n ])\n\n let customConfig\n const getCustomConfig = () => {\n if (!customConfig) {\n if (typeof structuredClone === 'undefined') {\n customConfig = JSON.parse(JSON.stringify(config1[1] ?? {}))\n } else {\n customConfig = structuredClone(config1[1] ?? {})\n }\n }\n return customConfig\n }\n\n const isNumber = config1[0] === 'INT' || config1[0] === 'FLOAT'\n for (const k of keys.values()) {\n if (\n k !== 'default' &&\n k !== 'forceInput' &&\n k !== 'defaultInput' &&\n k !== 'control_after_generate' &&\n k !== 'multiline' &&\n k !== 'tooltip'\n ) {\n let v1 = config1[1][k]\n let v2 = config2[1]?.[k]\n\n if (v1 === v2 || (!v1 && !v2)) continue\n\n if (isNumber) {\n if (k === 'min') {\n const theirMax = config2[1]?.['max']\n if (theirMax != null && v1 > theirMax) {\n console.log('connection rejected: min > max', v1, theirMax)\n return\n }\n getCustomConfig()[k] =\n v1 == null ? v2 : v2 == null ? v1 : Math.max(v1, v2)\n continue\n } else if (k === 'max') {\n const theirMin = config2[1]?.['min']\n if (theirMin != null && v1 < theirMin) {\n console.log('connection rejected: max < min', v1, theirMin)\n return\n }\n getCustomConfig()[k] =\n v1 == null ? v2 : v2 == null ? v1 : Math.min(v1, v2)\n continue\n } else if (k === 'step') {\n let step\n if (v1 == null) {\n // No current step\n step = v2\n } else if (v2 == null) {\n // No new step\n step = v1\n } else {\n if (v1 < v2) {\n // Ensure v1 is larger for the mod\n const a = v2\n v2 = v1\n v1 = a\n }\n if (v1 % v2) {\n console.log(\n 'connection rejected: steps not divisible',\n 'current:',\n v1,\n 'new:',\n v2\n )\n return\n }\n\n step = v1\n }\n\n getCustomConfig()[k] = step\n continue\n }\n }\n\n console.log(`connection rejected: config ${k} values dont match`, v1, v2)\n return\n }\n }\n\n if (customConfig || forceUpdate) {\n if (customConfig) {\n output.widget[CONFIG] = [config1[0], customConfig]\n }\n\n const widget = recreateWidget?.call(this)\n // When deleting a node this can be null\n if (widget) {\n const min = widget.options.min\n const max = widget.options.max\n if (min != null && widget.value < min) widget.value = min\n if (max != null && widget.value > max) widget.value = max\n widget.callback(widget.value)\n }\n }\n\n return { customConfig }\n}\n\nlet useConversionSubmenusSetting\napp.registerExtension({\n name: 'Comfy.WidgetInputs',\n init() {\n useConversionSubmenusSetting = app.ui.settings.addSetting({\n id: 'Comfy.NodeInputConversionSubmenus',\n name: 'In the node context menu, place the entries that convert between input/widget in sub-menus.',\n type: 'boolean',\n defaultValue: true\n })\n },\n async beforeRegisterNodeDef(nodeType, nodeData, app) {\n // Add menu options to convert to/from widgets\n const origGetExtraMenuOptions = nodeType.prototype.getExtraMenuOptions\n nodeType.prototype.convertWidgetToInput = function (widget) {\n const config = getConfig.call(this, widget.name) ?? [\n widget.type,\n widget.options || {}\n ]\n if (!isConvertibleWidget(widget, config)) return false\n if (widget.type?.startsWith(CONVERTED_TYPE)) return false\n convertToInput(this, widget, config)\n return true\n }\n nodeType.prototype.getExtraMenuOptions = function (_, options) {\n const r = origGetExtraMenuOptions\n ? origGetExtraMenuOptions.apply(this, arguments)\n : undefined\n\n if (this.widgets) {\n let toInput = []\n let toWidget = []\n for (const w of this.widgets) {\n if (w.options?.forceInput) {\n continue\n }\n if (w.type === CONVERTED_TYPE) {\n toWidget.push({\n content: `Convert ${w.name} to widget`,\n callback: () => convertToWidget(this, w)\n })\n } else {\n const config = getConfig.call(this, w.name) ?? [\n w.type,\n w.options || {}\n ]\n if (isConvertibleWidget(w, config)) {\n toInput.push({\n content: `Convert ${w.name} to input`,\n callback: () => convertToInput(this, w, config)\n })\n }\n }\n }\n\n //Convert.. main menu\n if (toInput.length) {\n if (useConversionSubmenusSetting.value) {\n options.push({\n content: 'Convert Widget to Input',\n submenu: {\n options: toInput\n }\n })\n } else {\n options.push(...toInput, null)\n }\n }\n if (toWidget.length) {\n if (useConversionSubmenusSetting.value) {\n options.push({\n content: 'Convert Input to Widget',\n submenu: {\n options: toWidget\n }\n })\n } else {\n options.push(...toWidget, null)\n }\n }\n }\n\n return r\n }\n\n nodeType.prototype.onGraphConfigured = function () {\n if (!this.inputs) return\n this.widgets ??= []\n\n for (const input of this.inputs) {\n if (input.widget) {\n if (!input.widget[GET_CONFIG]) {\n input.widget[GET_CONFIG] = () =>\n getConfig.call(this, input.widget.name)\n }\n\n // Cleanup old widget config\n if (input.widget.config) {\n if (input.widget.config[0] instanceof Array) {\n // If we are an old converted combo then replace the input type and the stored link data\n input.type = 'COMBO'\n\n const link = app.graph.links[input.link]\n if (link) {\n link.type = input.type\n }\n }\n delete input.widget.config\n }\n\n const w = this.widgets.find((w) => w.name === input.widget.name)\n if (w) {\n hideWidget(this, w)\n } else {\n convertToWidget(this, input)\n }\n }\n }\n }\n\n const origOnNodeCreated = nodeType.prototype.onNodeCreated\n nodeType.prototype.onNodeCreated = function () {\n const r = origOnNodeCreated ? origOnNodeCreated.apply(this) : undefined\n\n // When node is created, convert any force/default inputs\n if (!app.configuringGraph && this.widgets) {\n for (const w of this.widgets) {\n if (w?.options?.forceInput || w?.options?.defaultInput) {\n const config = getConfig.call(this, w.name) ?? [\n w.type,\n w.options || {}\n ]\n convertToInput(this, w, config)\n }\n }\n }\n\n return r\n }\n\n const origOnConfigure = nodeType.prototype.onConfigure\n nodeType.prototype.onConfigure = function () {\n const r = origOnConfigure\n ? origOnConfigure.apply(this, arguments)\n : undefined\n if (!app.configuringGraph && this.inputs) {\n // On copy + paste of nodes, ensure that widget configs are set up\n for (const input of this.inputs) {\n if (input.widget && !input.widget[GET_CONFIG]) {\n input.widget[GET_CONFIG] = () =>\n getConfig.call(this, input.widget.name)\n const w = this.widgets.find((w) => w.name === input.widget.name)\n if (w) {\n hideWidget(this, w)\n }\n }\n }\n }\n\n return r\n }\n\n function isNodeAtPos(pos) {\n for (const n of app.graph.nodes) {\n if (n.pos[0] === pos[0] && n.pos[1] === pos[1]) {\n return true\n }\n }\n return false\n }\n\n // Double click a widget input to automatically attach a primitive\n const origOnInputDblClick = nodeType.prototype.onInputDblClick\n const ignoreDblClick = Symbol()\n nodeType.prototype.onInputDblClick = function (slot) {\n const r = origOnInputDblClick\n ? origOnInputDblClick.apply(this, arguments)\n : undefined\n\n const input = this.inputs[slot]\n if (!input.widget || !input[ignoreDblClick]) {\n // Not a widget input or already handled input\n if (\n !(input.type in ComfyWidgets) &&\n !(input.widget[GET_CONFIG]?.()?.[0] instanceof Array)\n ) {\n return r //also Not a ComfyWidgets input or combo (do nothing)\n }\n }\n\n // Create a primitive node\n const node = LiteGraph.createNode('PrimitiveNode')\n app.graph.add(node)\n\n // Calculate a position that wont directly overlap another node\n const pos: [number, number] = [\n this.pos[0] - node.size[0] - 30,\n this.pos[1]\n ]\n while (isNodeAtPos(pos)) {\n pos[1] += LiteGraph.NODE_TITLE_HEIGHT\n }\n\n node.pos = pos\n node.connect(0, this, slot)\n node.title = input.name\n\n // Prevent adding duplicates due to triple clicking\n input[ignoreDblClick] = true\n setTimeout(() => {\n delete input[ignoreDblClick]\n }, 300)\n\n return r\n }\n\n // Prevent connecting COMBO lists to converted inputs that dont match types\n const onConnectInput = nodeType.prototype.onConnectInput\n nodeType.prototype.onConnectInput = function (\n targetSlot,\n type,\n output,\n originNode,\n originSlot\n ) {\n const v = onConnectInput?.(this, arguments)\n // Not a combo, ignore\n if (type !== 'COMBO') return v\n // Primitive output, allow that to handle\n if (originNode.outputs[originSlot].widget) return v\n\n // Ensure target is also a combo\n const targetCombo = this.inputs[targetSlot].widget?.[GET_CONFIG]?.()?.[0]\n if (!targetCombo || !(targetCombo instanceof Array)) return v\n\n // Check they match\n const originConfig =\n originNode.constructor?.nodeData?.output?.[originSlot]\n if (!originConfig || !isValidCombo(targetCombo, originConfig)) {\n return false\n }\n\n return v\n }\n },\n registerCustomNodes() {\n LiteGraph.registerNodeType(\n 'PrimitiveNode',\n Object.assign(PrimitiveNode, {\n title: 'Primitive'\n })\n )\n PrimitiveNode.category = 'utils'\n 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