Prevent cleaning graph state on undo/redo (#2255)
* Prevent cleaning graph state on undo/redo * Remove pause rendering due to LG bug
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@ -71,24 +71,21 @@ function graphEqual(a, b, root = true) {
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}
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const undoRedo = async (e) => {
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const updateState = async (source, target) => {
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const prevState = source.pop();
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if (prevState) {
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target.push(activeState);
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isOurLoad = true;
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await app.loadGraphData(prevState, false);
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activeState = prevState;
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}
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}
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if (e.ctrlKey || e.metaKey) {
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if (e.key === "y") {
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const prevState = redo.pop();
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if (prevState) {
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undo.push(activeState);
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isOurLoad = true;
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await app.loadGraphData(prevState);
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activeState = prevState;
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}
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updateState(redo, undo);
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return true;
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} else if (e.key === "z") {
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const prevState = undo.pop();
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if (prevState) {
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redo.push(activeState);
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isOurLoad = true;
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await app.loadGraphData(prevState);
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activeState = prevState;
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}
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updateState(undo, redo);
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return true;
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}
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}
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@ -1559,9 +1559,12 @@ export class ComfyApp {
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/**
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* Populates the graph with the specified workflow data
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* @param {*} graphData A serialized graph object
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* @param { boolean } clean If the graph state, e.g. images, should be cleared
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*/
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async loadGraphData(graphData) {
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this.clean();
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async loadGraphData(graphData, clean = true) {
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if (clean !== false) {
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this.clean();
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}
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let reset_invalid_values = false;
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if (!graphData) {
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