Rename add_noise_mask -> noise_mask.
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parent
156a28786b
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898615122f
6
nodes.py
6
nodes.py
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@ -382,7 +382,7 @@ class InpaintModelConditioning:
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"vae": ("VAE", ),
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"pixels": ("IMAGE", ),
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"mask": ("MASK", ),
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"add_noise_mask": ("BOOLEAN", {"default": True, "tooltip": "Add a noise mask to the latent so sampling will only happen within the mask. Might improve results or completely break things depending on the model."}),
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"noise_mask": ("BOOLEAN", {"default": True, "tooltip": "Add a noise mask to the latent so sampling will only happen within the mask. Might improve results or completely break things depending on the model."}),
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}}
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RETURN_TYPES = ("CONDITIONING","CONDITIONING","LATENT")
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@ -391,7 +391,7 @@ class InpaintModelConditioning:
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CATEGORY = "conditioning/inpaint"
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def encode(self, positive, negative, pixels, vae, mask, add_noise_mask):
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def encode(self, positive, negative, pixels, vae, mask, noise_mask):
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x = (pixels.shape[1] // 8) * 8
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y = (pixels.shape[2] // 8) * 8
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mask = torch.nn.functional.interpolate(mask.reshape((-1, 1, mask.shape[-2], mask.shape[-1])), size=(pixels.shape[1], pixels.shape[2]), mode="bilinear")
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@ -415,7 +415,7 @@ class InpaintModelConditioning:
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out_latent = {}
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out_latent["samples"] = orig_latent
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if add_noise_mask:
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if noise_mask:
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out_latent["noise_mask"] = mask
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out = []
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