Merge branch 'master' of https://github.com/city96/ComfyUI
This commit is contained in:
commit
60ac983238
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@ -88,3 +88,8 @@ class Example:
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NODE_CLASS_MAPPINGS = {
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"Example": Example
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}
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# A dictionary that contains the friendly/humanly readable titles for the nodes
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NODE_DISPLAY_NAME_MAPPINGS = {
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"Example": "Example Node"
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}
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50
nodes.py
50
nodes.py
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@ -1104,6 +1104,54 @@ NODE_CLASS_MAPPINGS = {
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"DiffusersLoader": DiffusersLoader,
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}
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NODE_DISPLAY_NAME_MAPPINGS = {
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# Sampling
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"KSampler": "KSampler",
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"KSamplerAdvanced": "KSampler (Advanced)",
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# Loaders
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"CheckpointLoader": "Load Checkpoint",
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"CheckpointLoaderSimple": "Load Checkpoint (Simple)",
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"VAELoader": "Load VAE",
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"LoraLoader": "Load LoRA",
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"CLIPLoader": "Load CLIP",
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"ControlNetLoader": "Load ControlNet Model",
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"DiffControlNetLoader": "Load ControlNet Model (diff)",
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"StyleModelLoader": "Load Style Model",
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"CLIPVisionLoader": "Load CLIP Vision",
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"UpscaleModelLoader": "Load Upscale Model",
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# Conditioning
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"CLIPVisionEncode": "CLIP Vision Encode",
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"StyleModelApply": "Apply Style Model",
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"CLIPTextEncode": "CLIP Text Encode (Prompt)",
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"CLIPSetLastLayer": "CLIP Set Last Layer",
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"ConditioningCombine": "Conditioning (Combine)",
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"ConditioningSetArea": "Conditioning (Set Area)",
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"ControlNetApply": "Apply ControlNet",
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# Latent
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"VAEEncodeForInpaint": "VAE Encode (for Inpainting)",
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"SetLatentNoiseMask": "Set Latent Noise Mask",
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"VAEDecode": "VAE Decode",
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"VAEEncode": "VAE Encode",
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"LatentRotate": "Rotate Latent",
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"LatentFlip": "Flip Latent",
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"LatentCrop": "Crop Latent",
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"EmptyLatentImage": "Empty Latent Image",
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"LatentUpscale": "Upscale Latent",
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"LatentComposite": "Latent Composite",
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# Image
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"SaveImage": "Save Image",
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"PreviewImage": "Preview Image",
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"LoadImage": "Load Image",
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"LoadImageMask": "Load Image (as Mask)",
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"ImageScale": "Upscale Image",
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"ImageUpscaleWithModel": "Upscale Image (using Model)",
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"ImageInvert": "Invert Image",
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"ImagePadForOutpaint": "Pad Image for Outpainting",
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# _for_testing
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"VAEDecodeTiled": "VAE Decode (Tiled)",
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"VAEEncodeTiled": "VAE Encode (Tiled)",
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}
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def load_custom_node(module_path):
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module_name = os.path.basename(module_path)
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if os.path.isfile(module_path):
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@ -1119,6 +1167,8 @@ def load_custom_node(module_path):
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module_spec.loader.exec_module(module)
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if hasattr(module, "NODE_CLASS_MAPPINGS") and getattr(module, "NODE_CLASS_MAPPINGS") is not None:
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NODE_CLASS_MAPPINGS.update(module.NODE_CLASS_MAPPINGS)
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if hasattr(module, "NODE_DISPLAY_NAME_MAPPINGS") and getattr(module, "NODE_DISPLAY_NAME_MAPPINGS") is not None:
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NODE_DISPLAY_NAME_MAPPINGS.update(module.NODE_DISPLAY_NAME_MAPPINGS)
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else:
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print(f"Skip {module_path} module for custom nodes due to the lack of NODE_CLASS_MAPPINGS.")
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except Exception as e:
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@ -177,7 +177,8 @@ class PromptServer():
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info['input'] = obj_class.INPUT_TYPES()
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info['output'] = obj_class.RETURN_TYPES
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info['output_name'] = obj_class.RETURN_NAMES if hasattr(obj_class, 'RETURN_NAMES') else info['output']
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info['name'] = x #TODO
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info['name'] = x
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info['display_name'] = nodes.NODE_DISPLAY_NAME_MAPPINGS[x] if x in nodes.NODE_DISPLAY_NAME_MAPPINGS.keys() else x
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info['description'] = ''
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info['category'] = 'sd'
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if hasattr(obj_class, 'CATEGORY'):
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@ -835,7 +835,7 @@ class ComfyApp {
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app.#invokeExtensionsAsync("nodeCreated", this);
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},
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{
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title: nodeData.name,
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title: nodeData.display_name || nodeData.name,
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comfyClass: nodeData.name,
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}
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);
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