2024-07-16 21:01:40 +00:00
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UNION_CONTROLNET_TYPES = {"auto": -1,
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"openpose": 0,
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"depth": 1,
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"hed/pidi/scribble/ted": 2,
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"canny/lineart/anime_lineart/mlsd": 3,
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"normal": 4,
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"segment": 5,
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"tile": 6,
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"repaint": 7,
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}
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class SetUnionControlNetType:
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@classmethod
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def INPUT_TYPES(s):
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return {"required": {"control_net": ("CONTROL_NET", ),
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"type": (list(UNION_CONTROLNET_TYPES.keys()),)
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}}
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2024-07-16 21:08:25 +00:00
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CATEGORY = "conditioning/controlnet"
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2024-07-16 21:01:40 +00:00
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RETURN_TYPES = ("CONTROL_NET",)
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FUNCTION = "set_controlnet_type"
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def set_controlnet_type(self, control_net, type):
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control_net = control_net.copy()
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type_number = UNION_CONTROLNET_TYPES[type]
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if type_number >= 0:
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control_net.set_extra_arg("control_type", [type_number])
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else:
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control_net.set_extra_arg("control_type", [])
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return (control_net,)
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NODE_CLASS_MAPPINGS = {
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"SetUnionControlNetType": SetUnionControlNetType,
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}
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