ComfyUI/comfy_execution/caching.py

309 lines
11 KiB
Python
Raw Normal View History

Execution Model Inversion (#2666) * Execution Model Inversion This PR inverts the execution model -- from recursively calling nodes to using a topological sort of the nodes. This change allows for modification of the node graph during execution. This allows for two major advantages: 1. The implementation of lazy evaluation in nodes. For example, if a "Mix Images" node has a mix factor of exactly 0.0, the second image input doesn't even need to be evaluated (and visa-versa if the mix factor is 1.0). 2. Dynamic expansion of nodes. This allows for the creation of dynamic "node groups". Specifically, custom nodes can return subgraphs that replace the original node in the graph. This is an incredibly powerful concept. Using this functionality, it was easy to implement: a. Components (a.k.a. node groups) b. Flow control (i.e. while loops) via tail recursion c. All-in-one nodes that replicate the WebUI functionality d. and more All of those were able to be implemented entirely via custom nodes, so those features are *not* a part of this PR. (There are some front-end changes that should occur before that functionality is made widely available, particularly around variant sockets.) The custom nodes associated with this PR can be found at: https://github.com/BadCafeCode/execution-inversion-demo-comfyui Note that some of them require that variant socket types ("*") be enabled. * Allow `input_info` to be of type `None` * Handle errors (like OOM) more gracefully * Add a command-line argument to enable variants This allows the use of nodes that have sockets of type '*' without applying a patch to the code. * Fix an overly aggressive assertion. This could happen when attempting to evaluate `IS_CHANGED` for a node during the creation of the cache (in order to create the cache key). * Fix Pyright warnings * Add execution model unit tests * Fix issue with unused literals Behavior should now match the master branch with regard to undeclared inputs. Undeclared inputs that are socket connections will be used while undeclared inputs that are literals will be ignored. * Make custom VALIDATE_INPUTS skip normal validation Additionally, if `VALIDATE_INPUTS` takes an argument named `input_types`, that variable will be a dictionary of the socket type of all incoming connections. If that argument exists, normal socket type validation will not occur. This removes the last hurdle for enabling variant types entirely from custom nodes, so I've removed that command-line option. I've added appropriate unit tests for these changes. * Fix example in unit test This wouldn't have caused any issues in the unit test, but it would have bugged the UI if someone copy+pasted it into their own node pack. * Use fstrings instead of '%' formatting syntax * Use custom exception types. * Display an error for dependency cycles Previously, dependency cycles that were created during node expansion would cause the application to quit (due to an uncaught exception). Now, we'll throw a proper error to the UI. We also make an attempt to 'blame' the most relevant node in the UI. * Add docs on when ExecutionBlocker should be used * Remove unused functionality * Rename ExecutionResult.SLEEPING to PENDING * Remove superfluous function parameter * Pass None for uneval inputs instead of default This applies to `VALIDATE_INPUTS`, `check_lazy_status`, and lazy values in evaluation functions. * Add a test for mixed node expansion This test ensures that a node that returns a combination of expanded subgraphs and literal values functions correctly. * Raise exception for bad get_node calls. * Minor refactor of IsChangedCache.get * Refactor `map_node_over_list` function * Fix ui output for duplicated nodes * Add documentation on `check_lazy_status` * Add file for execution model unit tests * Clean up Javascript code as per review * Improve documentation Converted some comments to docstrings as per review * Add a new unit test for mixed lazy results This test validates that when an output list is fed to a lazy node, the node will properly evaluate previous nodes that are needed by any inputs to the lazy node. No code in the execution model has been changed. The test already passes. * Allow kwargs in VALIDATE_INPUTS functions When kwargs are used, validation is skipped for all inputs as if they had been mentioned explicitly. * List cached nodes in `execution_cached` message This was previously just bugged in this PR.
2024-08-15 15:21:11 +00:00
import itertools
from typing import Sequence, Mapping
from comfy_execution.graph import DynamicPrompt
Execution Model Inversion (#2666) * Execution Model Inversion This PR inverts the execution model -- from recursively calling nodes to using a topological sort of the nodes. This change allows for modification of the node graph during execution. This allows for two major advantages: 1. The implementation of lazy evaluation in nodes. For example, if a "Mix Images" node has a mix factor of exactly 0.0, the second image input doesn't even need to be evaluated (and visa-versa if the mix factor is 1.0). 2. Dynamic expansion of nodes. This allows for the creation of dynamic "node groups". Specifically, custom nodes can return subgraphs that replace the original node in the graph. This is an incredibly powerful concept. Using this functionality, it was easy to implement: a. Components (a.k.a. node groups) b. Flow control (i.e. while loops) via tail recursion c. All-in-one nodes that replicate the WebUI functionality d. and more All of those were able to be implemented entirely via custom nodes, so those features are *not* a part of this PR. (There are some front-end changes that should occur before that functionality is made widely available, particularly around variant sockets.) The custom nodes associated with this PR can be found at: https://github.com/BadCafeCode/execution-inversion-demo-comfyui Note that some of them require that variant socket types ("*") be enabled. * Allow `input_info` to be of type `None` * Handle errors (like OOM) more gracefully * Add a command-line argument to enable variants This allows the use of nodes that have sockets of type '*' without applying a patch to the code. * Fix an overly aggressive assertion. This could happen when attempting to evaluate `IS_CHANGED` for a node during the creation of the cache (in order to create the cache key). * Fix Pyright warnings * Add execution model unit tests * Fix issue with unused literals Behavior should now match the master branch with regard to undeclared inputs. Undeclared inputs that are socket connections will be used while undeclared inputs that are literals will be ignored. * Make custom VALIDATE_INPUTS skip normal validation Additionally, if `VALIDATE_INPUTS` takes an argument named `input_types`, that variable will be a dictionary of the socket type of all incoming connections. If that argument exists, normal socket type validation will not occur. This removes the last hurdle for enabling variant types entirely from custom nodes, so I've removed that command-line option. I've added appropriate unit tests for these changes. * Fix example in unit test This wouldn't have caused any issues in the unit test, but it would have bugged the UI if someone copy+pasted it into their own node pack. * Use fstrings instead of '%' formatting syntax * Use custom exception types. * Display an error for dependency cycles Previously, dependency cycles that were created during node expansion would cause the application to quit (due to an uncaught exception). Now, we'll throw a proper error to the UI. We also make an attempt to 'blame' the most relevant node in the UI. * Add docs on when ExecutionBlocker should be used * Remove unused functionality * Rename ExecutionResult.SLEEPING to PENDING * Remove superfluous function parameter * Pass None for uneval inputs instead of default This applies to `VALIDATE_INPUTS`, `check_lazy_status`, and lazy values in evaluation functions. * Add a test for mixed node expansion This test ensures that a node that returns a combination of expanded subgraphs and literal values functions correctly. * Raise exception for bad get_node calls. * Minor refactor of IsChangedCache.get * Refactor `map_node_over_list` function * Fix ui output for duplicated nodes * Add documentation on `check_lazy_status` * Add file for execution model unit tests * Clean up Javascript code as per review * Improve documentation Converted some comments to docstrings as per review * Add a new unit test for mixed lazy results This test validates that when an output list is fed to a lazy node, the node will properly evaluate previous nodes that are needed by any inputs to the lazy node. No code in the execution model has been changed. The test already passes. * Allow kwargs in VALIDATE_INPUTS functions When kwargs are used, validation is skipped for all inputs as if they had been mentioned explicitly. * List cached nodes in `execution_cached` message This was previously just bugged in this PR.
2024-08-15 15:21:11 +00:00
import nodes
from comfy_execution.graph_utils import is_link
Execution Model Inversion (#2666) * Execution Model Inversion This PR inverts the execution model -- from recursively calling nodes to using a topological sort of the nodes. This change allows for modification of the node graph during execution. This allows for two major advantages: 1. The implementation of lazy evaluation in nodes. For example, if a "Mix Images" node has a mix factor of exactly 0.0, the second image input doesn't even need to be evaluated (and visa-versa if the mix factor is 1.0). 2. Dynamic expansion of nodes. This allows for the creation of dynamic "node groups". Specifically, custom nodes can return subgraphs that replace the original node in the graph. This is an incredibly powerful concept. Using this functionality, it was easy to implement: a. Components (a.k.a. node groups) b. Flow control (i.e. while loops) via tail recursion c. All-in-one nodes that replicate the WebUI functionality d. and more All of those were able to be implemented entirely via custom nodes, so those features are *not* a part of this PR. (There are some front-end changes that should occur before that functionality is made widely available, particularly around variant sockets.) The custom nodes associated with this PR can be found at: https://github.com/BadCafeCode/execution-inversion-demo-comfyui Note that some of them require that variant socket types ("*") be enabled. * Allow `input_info` to be of type `None` * Handle errors (like OOM) more gracefully * Add a command-line argument to enable variants This allows the use of nodes that have sockets of type '*' without applying a patch to the code. * Fix an overly aggressive assertion. This could happen when attempting to evaluate `IS_CHANGED` for a node during the creation of the cache (in order to create the cache key). * Fix Pyright warnings * Add execution model unit tests * Fix issue with unused literals Behavior should now match the master branch with regard to undeclared inputs. Undeclared inputs that are socket connections will be used while undeclared inputs that are literals will be ignored. * Make custom VALIDATE_INPUTS skip normal validation Additionally, if `VALIDATE_INPUTS` takes an argument named `input_types`, that variable will be a dictionary of the socket type of all incoming connections. If that argument exists, normal socket type validation will not occur. This removes the last hurdle for enabling variant types entirely from custom nodes, so I've removed that command-line option. I've added appropriate unit tests for these changes. * Fix example in unit test This wouldn't have caused any issues in the unit test, but it would have bugged the UI if someone copy+pasted it into their own node pack. * Use fstrings instead of '%' formatting syntax * Use custom exception types. * Display an error for dependency cycles Previously, dependency cycles that were created during node expansion would cause the application to quit (due to an uncaught exception). Now, we'll throw a proper error to the UI. We also make an attempt to 'blame' the most relevant node in the UI. * Add docs on when ExecutionBlocker should be used * Remove unused functionality * Rename ExecutionResult.SLEEPING to PENDING * Remove superfluous function parameter * Pass None for uneval inputs instead of default This applies to `VALIDATE_INPUTS`, `check_lazy_status`, and lazy values in evaluation functions. * Add a test for mixed node expansion This test ensures that a node that returns a combination of expanded subgraphs and literal values functions correctly. * Raise exception for bad get_node calls. * Minor refactor of IsChangedCache.get * Refactor `map_node_over_list` function * Fix ui output for duplicated nodes * Add documentation on `check_lazy_status` * Add file for execution model unit tests * Clean up Javascript code as per review * Improve documentation Converted some comments to docstrings as per review * Add a new unit test for mixed lazy results This test validates that when an output list is fed to a lazy node, the node will properly evaluate previous nodes that are needed by any inputs to the lazy node. No code in the execution model has been changed. The test already passes. * Allow kwargs in VALIDATE_INPUTS functions When kwargs are used, validation is skipped for all inputs as if they had been mentioned explicitly. * List cached nodes in `execution_cached` message This was previously just bugged in this PR.
2024-08-15 15:21:11 +00:00
class CacheKeySet:
def __init__(self, dynprompt, node_ids, is_changed_cache):
self.keys = {}
self.subcache_keys = {}
def add_keys(self, node_ids):
raise NotImplementedError()
def all_node_ids(self):
return set(self.keys.keys())
def get_used_keys(self):
return self.keys.values()
def get_used_subcache_keys(self):
return self.subcache_keys.values()
def get_data_key(self, node_id):
return self.keys.get(node_id, None)
def get_subcache_key(self, node_id):
return self.subcache_keys.get(node_id, None)
class Unhashable:
def __init__(self):
self.value = float("NaN")
def to_hashable(obj):
# So that we don't infinitely recurse since frozenset and tuples
# are Sequences.
if isinstance(obj, (int, float, str, bool, type(None))):
return obj
elif isinstance(obj, Mapping):
return frozenset([(to_hashable(k), to_hashable(v)) for k, v in sorted(obj.items())])
elif isinstance(obj, Sequence):
return frozenset(zip(itertools.count(), [to_hashable(i) for i in obj]))
else:
# TODO - Support other objects like tensors?
return Unhashable()
class CacheKeySetID(CacheKeySet):
def __init__(self, dynprompt, node_ids, is_changed_cache):
super().__init__(dynprompt, node_ids, is_changed_cache)
self.dynprompt = dynprompt
self.add_keys(node_ids)
def add_keys(self, node_ids):
for node_id in node_ids:
if node_id in self.keys:
continue
if not self.dynprompt.has_node(node_id):
continue
Execution Model Inversion (#2666) * Execution Model Inversion This PR inverts the execution model -- from recursively calling nodes to using a topological sort of the nodes. This change allows for modification of the node graph during execution. This allows for two major advantages: 1. The implementation of lazy evaluation in nodes. For example, if a "Mix Images" node has a mix factor of exactly 0.0, the second image input doesn't even need to be evaluated (and visa-versa if the mix factor is 1.0). 2. Dynamic expansion of nodes. This allows for the creation of dynamic "node groups". Specifically, custom nodes can return subgraphs that replace the original node in the graph. This is an incredibly powerful concept. Using this functionality, it was easy to implement: a. Components (a.k.a. node groups) b. Flow control (i.e. while loops) via tail recursion c. All-in-one nodes that replicate the WebUI functionality d. and more All of those were able to be implemented entirely via custom nodes, so those features are *not* a part of this PR. (There are some front-end changes that should occur before that functionality is made widely available, particularly around variant sockets.) The custom nodes associated with this PR can be found at: https://github.com/BadCafeCode/execution-inversion-demo-comfyui Note that some of them require that variant socket types ("*") be enabled. * Allow `input_info` to be of type `None` * Handle errors (like OOM) more gracefully * Add a command-line argument to enable variants This allows the use of nodes that have sockets of type '*' without applying a patch to the code. * Fix an overly aggressive assertion. This could happen when attempting to evaluate `IS_CHANGED` for a node during the creation of the cache (in order to create the cache key). * Fix Pyright warnings * Add execution model unit tests * Fix issue with unused literals Behavior should now match the master branch with regard to undeclared inputs. Undeclared inputs that are socket connections will be used while undeclared inputs that are literals will be ignored. * Make custom VALIDATE_INPUTS skip normal validation Additionally, if `VALIDATE_INPUTS` takes an argument named `input_types`, that variable will be a dictionary of the socket type of all incoming connections. If that argument exists, normal socket type validation will not occur. This removes the last hurdle for enabling variant types entirely from custom nodes, so I've removed that command-line option. I've added appropriate unit tests for these changes. * Fix example in unit test This wouldn't have caused any issues in the unit test, but it would have bugged the UI if someone copy+pasted it into their own node pack. * Use fstrings instead of '%' formatting syntax * Use custom exception types. * Display an error for dependency cycles Previously, dependency cycles that were created during node expansion would cause the application to quit (due to an uncaught exception). Now, we'll throw a proper error to the UI. We also make an attempt to 'blame' the most relevant node in the UI. * Add docs on when ExecutionBlocker should be used * Remove unused functionality * Rename ExecutionResult.SLEEPING to PENDING * Remove superfluous function parameter * Pass None for uneval inputs instead of default This applies to `VALIDATE_INPUTS`, `check_lazy_status`, and lazy values in evaluation functions. * Add a test for mixed node expansion This test ensures that a node that returns a combination of expanded subgraphs and literal values functions correctly. * Raise exception for bad get_node calls. * Minor refactor of IsChangedCache.get * Refactor `map_node_over_list` function * Fix ui output for duplicated nodes * Add documentation on `check_lazy_status` * Add file for execution model unit tests * Clean up Javascript code as per review * Improve documentation Converted some comments to docstrings as per review * Add a new unit test for mixed lazy results This test validates that when an output list is fed to a lazy node, the node will properly evaluate previous nodes that are needed by any inputs to the lazy node. No code in the execution model has been changed. The test already passes. * Allow kwargs in VALIDATE_INPUTS functions When kwargs are used, validation is skipped for all inputs as if they had been mentioned explicitly. * List cached nodes in `execution_cached` message This was previously just bugged in this PR.
2024-08-15 15:21:11 +00:00
node = self.dynprompt.get_node(node_id)
self.keys[node_id] = (node_id, node["class_type"])
self.subcache_keys[node_id] = (node_id, node["class_type"])
class CacheKeySetInputSignature(CacheKeySet):
def __init__(self, dynprompt, node_ids, is_changed_cache):
super().__init__(dynprompt, node_ids, is_changed_cache)
self.dynprompt = dynprompt
self.is_changed_cache = is_changed_cache
self.add_keys(node_ids)
def include_node_id_in_input(self) -> bool:
return False
def add_keys(self, node_ids):
for node_id in node_ids:
if node_id in self.keys:
continue
if not self.dynprompt.has_node(node_id):
continue
Execution Model Inversion (#2666) * Execution Model Inversion This PR inverts the execution model -- from recursively calling nodes to using a topological sort of the nodes. This change allows for modification of the node graph during execution. This allows for two major advantages: 1. The implementation of lazy evaluation in nodes. For example, if a "Mix Images" node has a mix factor of exactly 0.0, the second image input doesn't even need to be evaluated (and visa-versa if the mix factor is 1.0). 2. Dynamic expansion of nodes. This allows for the creation of dynamic "node groups". Specifically, custom nodes can return subgraphs that replace the original node in the graph. This is an incredibly powerful concept. Using this functionality, it was easy to implement: a. Components (a.k.a. node groups) b. Flow control (i.e. while loops) via tail recursion c. All-in-one nodes that replicate the WebUI functionality d. and more All of those were able to be implemented entirely via custom nodes, so those features are *not* a part of this PR. (There are some front-end changes that should occur before that functionality is made widely available, particularly around variant sockets.) The custom nodes associated with this PR can be found at: https://github.com/BadCafeCode/execution-inversion-demo-comfyui Note that some of them require that variant socket types ("*") be enabled. * Allow `input_info` to be of type `None` * Handle errors (like OOM) more gracefully * Add a command-line argument to enable variants This allows the use of nodes that have sockets of type '*' without applying a patch to the code. * Fix an overly aggressive assertion. This could happen when attempting to evaluate `IS_CHANGED` for a node during the creation of the cache (in order to create the cache key). * Fix Pyright warnings * Add execution model unit tests * Fix issue with unused literals Behavior should now match the master branch with regard to undeclared inputs. Undeclared inputs that are socket connections will be used while undeclared inputs that are literals will be ignored. * Make custom VALIDATE_INPUTS skip normal validation Additionally, if `VALIDATE_INPUTS` takes an argument named `input_types`, that variable will be a dictionary of the socket type of all incoming connections. If that argument exists, normal socket type validation will not occur. This removes the last hurdle for enabling variant types entirely from custom nodes, so I've removed that command-line option. I've added appropriate unit tests for these changes. * Fix example in unit test This wouldn't have caused any issues in the unit test, but it would have bugged the UI if someone copy+pasted it into their own node pack. * Use fstrings instead of '%' formatting syntax * Use custom exception types. * Display an error for dependency cycles Previously, dependency cycles that were created during node expansion would cause the application to quit (due to an uncaught exception). Now, we'll throw a proper error to the UI. We also make an attempt to 'blame' the most relevant node in the UI. * Add docs on when ExecutionBlocker should be used * Remove unused functionality * Rename ExecutionResult.SLEEPING to PENDING * Remove superfluous function parameter * Pass None for uneval inputs instead of default This applies to `VALIDATE_INPUTS`, `check_lazy_status`, and lazy values in evaluation functions. * Add a test for mixed node expansion This test ensures that a node that returns a combination of expanded subgraphs and literal values functions correctly. * Raise exception for bad get_node calls. * Minor refactor of IsChangedCache.get * Refactor `map_node_over_list` function * Fix ui output for duplicated nodes * Add documentation on `check_lazy_status` * Add file for execution model unit tests * Clean up Javascript code as per review * Improve documentation Converted some comments to docstrings as per review * Add a new unit test for mixed lazy results This test validates that when an output list is fed to a lazy node, the node will properly evaluate previous nodes that are needed by any inputs to the lazy node. No code in the execution model has been changed. The test already passes. * Allow kwargs in VALIDATE_INPUTS functions When kwargs are used, validation is skipped for all inputs as if they had been mentioned explicitly. * List cached nodes in `execution_cached` message This was previously just bugged in this PR.
2024-08-15 15:21:11 +00:00
node = self.dynprompt.get_node(node_id)
self.keys[node_id] = self.get_node_signature(self.dynprompt, node_id)
self.subcache_keys[node_id] = (node_id, node["class_type"])
def get_node_signature(self, dynprompt, node_id):
signature = []
ancestors, order_mapping = self.get_ordered_ancestry(dynprompt, node_id)
signature.append(self.get_immediate_node_signature(dynprompt, node_id, order_mapping))
for ancestor_id in ancestors:
signature.append(self.get_immediate_node_signature(dynprompt, ancestor_id, order_mapping))
return to_hashable(signature)
def get_immediate_node_signature(self, dynprompt, node_id, ancestor_order_mapping):
if not dynprompt.has_node(node_id):
# This node doesn't exist -- we can't cache it.
return [float("NaN")]
Execution Model Inversion (#2666) * Execution Model Inversion This PR inverts the execution model -- from recursively calling nodes to using a topological sort of the nodes. This change allows for modification of the node graph during execution. This allows for two major advantages: 1. The implementation of lazy evaluation in nodes. For example, if a "Mix Images" node has a mix factor of exactly 0.0, the second image input doesn't even need to be evaluated (and visa-versa if the mix factor is 1.0). 2. Dynamic expansion of nodes. This allows for the creation of dynamic "node groups". Specifically, custom nodes can return subgraphs that replace the original node in the graph. This is an incredibly powerful concept. Using this functionality, it was easy to implement: a. Components (a.k.a. node groups) b. Flow control (i.e. while loops) via tail recursion c. All-in-one nodes that replicate the WebUI functionality d. and more All of those were able to be implemented entirely via custom nodes, so those features are *not* a part of this PR. (There are some front-end changes that should occur before that functionality is made widely available, particularly around variant sockets.) The custom nodes associated with this PR can be found at: https://github.com/BadCafeCode/execution-inversion-demo-comfyui Note that some of them require that variant socket types ("*") be enabled. * Allow `input_info` to be of type `None` * Handle errors (like OOM) more gracefully * Add a command-line argument to enable variants This allows the use of nodes that have sockets of type '*' without applying a patch to the code. * Fix an overly aggressive assertion. This could happen when attempting to evaluate `IS_CHANGED` for a node during the creation of the cache (in order to create the cache key). * Fix Pyright warnings * Add execution model unit tests * Fix issue with unused literals Behavior should now match the master branch with regard to undeclared inputs. Undeclared inputs that are socket connections will be used while undeclared inputs that are literals will be ignored. * Make custom VALIDATE_INPUTS skip normal validation Additionally, if `VALIDATE_INPUTS` takes an argument named `input_types`, that variable will be a dictionary of the socket type of all incoming connections. If that argument exists, normal socket type validation will not occur. This removes the last hurdle for enabling variant types entirely from custom nodes, so I've removed that command-line option. I've added appropriate unit tests for these changes. * Fix example in unit test This wouldn't have caused any issues in the unit test, but it would have bugged the UI if someone copy+pasted it into their own node pack. * Use fstrings instead of '%' formatting syntax * Use custom exception types. * Display an error for dependency cycles Previously, dependency cycles that were created during node expansion would cause the application to quit (due to an uncaught exception). Now, we'll throw a proper error to the UI. We also make an attempt to 'blame' the most relevant node in the UI. * Add docs on when ExecutionBlocker should be used * Remove unused functionality * Rename ExecutionResult.SLEEPING to PENDING * Remove superfluous function parameter * Pass None for uneval inputs instead of default This applies to `VALIDATE_INPUTS`, `check_lazy_status`, and lazy values in evaluation functions. * Add a test for mixed node expansion This test ensures that a node that returns a combination of expanded subgraphs and literal values functions correctly. * Raise exception for bad get_node calls. * Minor refactor of IsChangedCache.get * Refactor `map_node_over_list` function * Fix ui output for duplicated nodes * Add documentation on `check_lazy_status` * Add file for execution model unit tests * Clean up Javascript code as per review * Improve documentation Converted some comments to docstrings as per review * Add a new unit test for mixed lazy results This test validates that when an output list is fed to a lazy node, the node will properly evaluate previous nodes that are needed by any inputs to the lazy node. No code in the execution model has been changed. The test already passes. * Allow kwargs in VALIDATE_INPUTS functions When kwargs are used, validation is skipped for all inputs as if they had been mentioned explicitly. * List cached nodes in `execution_cached` message This was previously just bugged in this PR.
2024-08-15 15:21:11 +00:00
node = dynprompt.get_node(node_id)
class_type = node["class_type"]
class_def = nodes.NODE_CLASS_MAPPINGS[class_type]
signature = [class_type, self.is_changed_cache.get(node_id)]
if self.include_node_id_in_input() or (hasattr(class_def, "NOT_IDEMPOTENT") and class_def.NOT_IDEMPOTENT) or "UNIQUE_ID" in class_def.INPUT_TYPES().get("hidden", {}).values():
Execution Model Inversion (#2666) * Execution Model Inversion This PR inverts the execution model -- from recursively calling nodes to using a topological sort of the nodes. This change allows for modification of the node graph during execution. This allows for two major advantages: 1. The implementation of lazy evaluation in nodes. For example, if a "Mix Images" node has a mix factor of exactly 0.0, the second image input doesn't even need to be evaluated (and visa-versa if the mix factor is 1.0). 2. Dynamic expansion of nodes. This allows for the creation of dynamic "node groups". Specifically, custom nodes can return subgraphs that replace the original node in the graph. This is an incredibly powerful concept. Using this functionality, it was easy to implement: a. Components (a.k.a. node groups) b. Flow control (i.e. while loops) via tail recursion c. All-in-one nodes that replicate the WebUI functionality d. and more All of those were able to be implemented entirely via custom nodes, so those features are *not* a part of this PR. (There are some front-end changes that should occur before that functionality is made widely available, particularly around variant sockets.) The custom nodes associated with this PR can be found at: https://github.com/BadCafeCode/execution-inversion-demo-comfyui Note that some of them require that variant socket types ("*") be enabled. * Allow `input_info` to be of type `None` * Handle errors (like OOM) more gracefully * Add a command-line argument to enable variants This allows the use of nodes that have sockets of type '*' without applying a patch to the code. * Fix an overly aggressive assertion. This could happen when attempting to evaluate `IS_CHANGED` for a node during the creation of the cache (in order to create the cache key). * Fix Pyright warnings * Add execution model unit tests * Fix issue with unused literals Behavior should now match the master branch with regard to undeclared inputs. Undeclared inputs that are socket connections will be used while undeclared inputs that are literals will be ignored. * Make custom VALIDATE_INPUTS skip normal validation Additionally, if `VALIDATE_INPUTS` takes an argument named `input_types`, that variable will be a dictionary of the socket type of all incoming connections. If that argument exists, normal socket type validation will not occur. This removes the last hurdle for enabling variant types entirely from custom nodes, so I've removed that command-line option. I've added appropriate unit tests for these changes. * Fix example in unit test This wouldn't have caused any issues in the unit test, but it would have bugged the UI if someone copy+pasted it into their own node pack. * Use fstrings instead of '%' formatting syntax * Use custom exception types. * Display an error for dependency cycles Previously, dependency cycles that were created during node expansion would cause the application to quit (due to an uncaught exception). Now, we'll throw a proper error to the UI. We also make an attempt to 'blame' the most relevant node in the UI. * Add docs on when ExecutionBlocker should be used * Remove unused functionality * Rename ExecutionResult.SLEEPING to PENDING * Remove superfluous function parameter * Pass None for uneval inputs instead of default This applies to `VALIDATE_INPUTS`, `check_lazy_status`, and lazy values in evaluation functions. * Add a test for mixed node expansion This test ensures that a node that returns a combination of expanded subgraphs and literal values functions correctly. * Raise exception for bad get_node calls. * Minor refactor of IsChangedCache.get * Refactor `map_node_over_list` function * Fix ui output for duplicated nodes * Add documentation on `check_lazy_status` * Add file for execution model unit tests * Clean up Javascript code as per review * Improve documentation Converted some comments to docstrings as per review * Add a new unit test for mixed lazy results This test validates that when an output list is fed to a lazy node, the node will properly evaluate previous nodes that are needed by any inputs to the lazy node. No code in the execution model has been changed. The test already passes. * Allow kwargs in VALIDATE_INPUTS functions When kwargs are used, validation is skipped for all inputs as if they had been mentioned explicitly. * List cached nodes in `execution_cached` message This was previously just bugged in this PR.
2024-08-15 15:21:11 +00:00
signature.append(node_id)
inputs = node["inputs"]
for key in sorted(inputs.keys()):
if is_link(inputs[key]):
(ancestor_id, ancestor_socket) = inputs[key]
ancestor_index = ancestor_order_mapping[ancestor_id]
signature.append((key,("ANCESTOR", ancestor_index, ancestor_socket)))
else:
signature.append((key, inputs[key]))
return signature
# This function returns a list of all ancestors of the given node. The order of the list is
# deterministic based on which specific inputs the ancestor is connected by.
def get_ordered_ancestry(self, dynprompt, node_id):
ancestors = []
order_mapping = {}
self.get_ordered_ancestry_internal(dynprompt, node_id, ancestors, order_mapping)
return ancestors, order_mapping
def get_ordered_ancestry_internal(self, dynprompt, node_id, ancestors, order_mapping):
if not dynprompt.has_node(node_id):
return
Execution Model Inversion (#2666) * Execution Model Inversion This PR inverts the execution model -- from recursively calling nodes to using a topological sort of the nodes. This change allows for modification of the node graph during execution. This allows for two major advantages: 1. The implementation of lazy evaluation in nodes. For example, if a "Mix Images" node has a mix factor of exactly 0.0, the second image input doesn't even need to be evaluated (and visa-versa if the mix factor is 1.0). 2. Dynamic expansion of nodes. This allows for the creation of dynamic "node groups". Specifically, custom nodes can return subgraphs that replace the original node in the graph. This is an incredibly powerful concept. Using this functionality, it was easy to implement: a. Components (a.k.a. node groups) b. Flow control (i.e. while loops) via tail recursion c. All-in-one nodes that replicate the WebUI functionality d. and more All of those were able to be implemented entirely via custom nodes, so those features are *not* a part of this PR. (There are some front-end changes that should occur before that functionality is made widely available, particularly around variant sockets.) The custom nodes associated with this PR can be found at: https://github.com/BadCafeCode/execution-inversion-demo-comfyui Note that some of them require that variant socket types ("*") be enabled. * Allow `input_info` to be of type `None` * Handle errors (like OOM) more gracefully * Add a command-line argument to enable variants This allows the use of nodes that have sockets of type '*' without applying a patch to the code. * Fix an overly aggressive assertion. This could happen when attempting to evaluate `IS_CHANGED` for a node during the creation of the cache (in order to create the cache key). * Fix Pyright warnings * Add execution model unit tests * Fix issue with unused literals Behavior should now match the master branch with regard to undeclared inputs. Undeclared inputs that are socket connections will be used while undeclared inputs that are literals will be ignored. * Make custom VALIDATE_INPUTS skip normal validation Additionally, if `VALIDATE_INPUTS` takes an argument named `input_types`, that variable will be a dictionary of the socket type of all incoming connections. If that argument exists, normal socket type validation will not occur. This removes the last hurdle for enabling variant types entirely from custom nodes, so I've removed that command-line option. I've added appropriate unit tests for these changes. * Fix example in unit test This wouldn't have caused any issues in the unit test, but it would have bugged the UI if someone copy+pasted it into their own node pack. * Use fstrings instead of '%' formatting syntax * Use custom exception types. * Display an error for dependency cycles Previously, dependency cycles that were created during node expansion would cause the application to quit (due to an uncaught exception). Now, we'll throw a proper error to the UI. We also make an attempt to 'blame' the most relevant node in the UI. * Add docs on when ExecutionBlocker should be used * Remove unused functionality * Rename ExecutionResult.SLEEPING to PENDING * Remove superfluous function parameter * Pass None for uneval inputs instead of default This applies to `VALIDATE_INPUTS`, `check_lazy_status`, and lazy values in evaluation functions. * Add a test for mixed node expansion This test ensures that a node that returns a combination of expanded subgraphs and literal values functions correctly. * Raise exception for bad get_node calls. * Minor refactor of IsChangedCache.get * Refactor `map_node_over_list` function * Fix ui output for duplicated nodes * Add documentation on `check_lazy_status` * Add file for execution model unit tests * Clean up Javascript code as per review * Improve documentation Converted some comments to docstrings as per review * Add a new unit test for mixed lazy results This test validates that when an output list is fed to a lazy node, the node will properly evaluate previous nodes that are needed by any inputs to the lazy node. No code in the execution model has been changed. The test already passes. * Allow kwargs in VALIDATE_INPUTS functions When kwargs are used, validation is skipped for all inputs as if they had been mentioned explicitly. * List cached nodes in `execution_cached` message This was previously just bugged in this PR.
2024-08-15 15:21:11 +00:00
inputs = dynprompt.get_node(node_id)["inputs"]
input_keys = sorted(inputs.keys())
for key in input_keys:
if is_link(inputs[key]):
ancestor_id = inputs[key][0]
if ancestor_id not in order_mapping:
ancestors.append(ancestor_id)
order_mapping[ancestor_id] = len(ancestors) - 1
self.get_ordered_ancestry_internal(dynprompt, ancestor_id, ancestors, order_mapping)
class BasicCache:
def __init__(self, key_class):
self.key_class = key_class
self.initialized = False
self.dynprompt: DynamicPrompt
self.cache_key_set: CacheKeySet
self.cache = {}
self.subcaches = {}
def set_prompt(self, dynprompt, node_ids, is_changed_cache):
self.dynprompt = dynprompt
self.cache_key_set = self.key_class(dynprompt, node_ids, is_changed_cache)
self.is_changed_cache = is_changed_cache
self.initialized = True
def all_node_ids(self):
assert self.initialized
node_ids = self.cache_key_set.all_node_ids()
for subcache in self.subcaches.values():
node_ids = node_ids.union(subcache.all_node_ids())
return node_ids
def _clean_cache(self):
preserve_keys = set(self.cache_key_set.get_used_keys())
to_remove = []
for key in self.cache:
if key not in preserve_keys:
to_remove.append(key)
for key in to_remove:
del self.cache[key]
def _clean_subcaches(self):
preserve_subcaches = set(self.cache_key_set.get_used_subcache_keys())
to_remove = []
for key in self.subcaches:
if key not in preserve_subcaches:
to_remove.append(key)
for key in to_remove:
del self.subcaches[key]
def clean_unused(self):
assert self.initialized
self._clean_cache()
self._clean_subcaches()
def _set_immediate(self, node_id, value):
assert self.initialized
cache_key = self.cache_key_set.get_data_key(node_id)
self.cache[cache_key] = value
def _get_immediate(self, node_id):
if not self.initialized:
return None
cache_key = self.cache_key_set.get_data_key(node_id)
if cache_key in self.cache:
return self.cache[cache_key]
else:
return None
def _ensure_subcache(self, node_id, children_ids):
subcache_key = self.cache_key_set.get_subcache_key(node_id)
subcache = self.subcaches.get(subcache_key, None)
if subcache is None:
subcache = BasicCache(self.key_class)
self.subcaches[subcache_key] = subcache
subcache.set_prompt(self.dynprompt, children_ids, self.is_changed_cache)
return subcache
def _get_subcache(self, node_id):
assert self.initialized
subcache_key = self.cache_key_set.get_subcache_key(node_id)
if subcache_key in self.subcaches:
return self.subcaches[subcache_key]
else:
return None
def recursive_debug_dump(self):
result = []
for key in self.cache:
result.append({"key": key, "value": self.cache[key]})
for key in self.subcaches:
result.append({"subcache_key": key, "subcache": self.subcaches[key].recursive_debug_dump()})
return result
class HierarchicalCache(BasicCache):
def __init__(self, key_class):
super().__init__(key_class)
def _get_cache_for(self, node_id):
assert self.dynprompt is not None
parent_id = self.dynprompt.get_parent_node_id(node_id)
if parent_id is None:
return self
hierarchy = []
while parent_id is not None:
hierarchy.append(parent_id)
parent_id = self.dynprompt.get_parent_node_id(parent_id)
cache = self
for parent_id in reversed(hierarchy):
cache = cache._get_subcache(parent_id)
if cache is None:
return None
return cache
def get(self, node_id):
cache = self._get_cache_for(node_id)
if cache is None:
return None
return cache._get_immediate(node_id)
def set(self, node_id, value):
cache = self._get_cache_for(node_id)
assert cache is not None
cache._set_immediate(node_id, value)
def ensure_subcache_for(self, node_id, children_ids):
cache = self._get_cache_for(node_id)
assert cache is not None
return cache._ensure_subcache(node_id, children_ids)
class LRUCache(BasicCache):
def __init__(self, key_class, max_size=100):
super().__init__(key_class)
self.max_size = max_size
self.min_generation = 0
self.generation = 0
self.used_generation = {}
self.children = {}
def set_prompt(self, dynprompt, node_ids, is_changed_cache):
super().set_prompt(dynprompt, node_ids, is_changed_cache)
self.generation += 1
for node_id in node_ids:
self._mark_used(node_id)
def clean_unused(self):
while len(self.cache) > self.max_size and self.min_generation < self.generation:
self.min_generation += 1
to_remove = [key for key in self.cache if self.used_generation[key] < self.min_generation]
for key in to_remove:
del self.cache[key]
del self.used_generation[key]
if key in self.children:
del self.children[key]
self._clean_subcaches()
def get(self, node_id):
self._mark_used(node_id)
return self._get_immediate(node_id)
def _mark_used(self, node_id):
cache_key = self.cache_key_set.get_data_key(node_id)
if cache_key is not None:
self.used_generation[cache_key] = self.generation
def set(self, node_id, value):
self._mark_used(node_id)
return self._set_immediate(node_id, value)
def ensure_subcache_for(self, node_id, children_ids):
# Just uses subcaches for tracking 'live' nodes
super()._ensure_subcache(node_id, children_ids)
self.cache_key_set.add_keys(children_ids)
self._mark_used(node_id)
cache_key = self.cache_key_set.get_data_key(node_id)
self.children[cache_key] = []
for child_id in children_ids:
self._mark_used(child_id)
self.children[cache_key].append(self.cache_key_set.get_data_key(child_id))
return self