ComfyUI/server.py

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import os
import sys
import asyncio
import traceback
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import nodes
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import folder_paths
import execution
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import uuid
import urllib
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import json
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import glob
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import struct
import ssl
import socket
import ipaddress
from PIL import Image, ImageOps
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from PIL.PngImagePlugin import PngInfo
Clipspace Menu and MaskEditor application. (#548) * Add clipspace feature. * feat: copy content to clipspace * feat: paste content from clipspace Extend validation to allow for validating annotated_path in addition to other parameters. Add support for annotated_filepath in folder_paths function. Generalize the '/upload/image' API to allow for uploading images to the 'input', 'temp', or 'output' directories. * rename contentClipboard -> clipspace * Do deep copy for imgs on copy to clipspace. * mask painting on clipspace * add original_imgs into clipspace * Preserve the original image when 'imgs' are modified * robust patch & refactoring folder_paths about annotated_filepath * wip * Only show the Paste menu if the ComfyApp.clipspace is not empty * clipspace feature added maskeditor feature added * instant refresh on paste force triggering 'changed' on paste action * enhance mask painting smooth drawing add brush_size +/- button * robust patch use mouseup event * robust patch again... * subfolder fix on paste logic attach subfolder if subfolder isn't empty * event listener patch add ], [ key event for brush size remove listener on close * Fix button positioning issue related to window height. Change brush size from button to slider. * clean commit * clean code * various bug fixes * paste action - prevent opening upload popup - ensure rendering after widget_value update * view api update - support annotated_filepath * maskeditor layout - prevent covering button by hidden div * remove dbg message * Add cursor functionality to display brush size * refactor: Replace brush preview feature with missionfloyd implementation * missionfloyd implementation * hiding brush preview off the canvas * change brush size on wheel event * keyup -> keydown event * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * Add support for channel-specific image data retrieval in /view API to fix alpha mask loading issue When loading an image with an alpha mask in JavaScript canvas, there is an issue where the alpha and RGB channels are premultiplied. To avoid reliance on JavaScript canvas, I added support for channel-specific image data retrieval in the "/view" API. This allows us to retrieve data for each channel separately and fix the alpha mask loading issue. The changes have been committed to the repository. * Enable brush preview for key and slider events * optimize * preview fix * robust patch * fix copy (clipspace) action imgs[0] copy -> whole imgs copy * support batch images on clipspace, maskeditor * copy/paste bug fixes for batch images enhance selector preview on clipspace menu add img_paste_mode option into clipspace menu * crash fix * print message if clipspace content cannot editable * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * make default img_paste_mode to 'selected' refactor space -> tab * save clipspace files to input/clipspace instead of temp * show "clipspace/filename.png" instead of 'filename.png [clipspace]' in LoadImage/LoadImageMask * refresh fix related to FILE_COMBO * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * adjust margin based on missionfloyd impelements * mouse event -> pointer event * pen, touch, mouse drawing patched and tested * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * add comment about touch event. --------- Co-authored-by: Lt.Dr.Data <lt.dr.data@gmail.com> Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
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from io import BytesIO
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import aiohttp
from aiohttp import web
import logging
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import mimetypes
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from comfy.cli_args import args
import comfy.utils
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import comfy.model_management
import node_helpers
from app.frontend_management import FrontendManager
from app.user_manager import UserManager
from model_filemanager import download_model, DownloadModelStatus
from typing import Optional
from api_server.routes.internal.internal_routes import InternalRoutes
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class BinaryEventTypes:
PREVIEW_IMAGE = 1
UNENCODED_PREVIEW_IMAGE = 2
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async def send_socket_catch_exception(function, message):
try:
await function(message)
except (aiohttp.ClientError, aiohttp.ClientPayloadError, ConnectionResetError, BrokenPipeError, ConnectionError) as err:
logging.warning("send error: {}".format(err))
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def get_comfyui_version():
comfyui_version = "unknown"
repo_path = os.path.dirname(os.path.realpath(__file__))
try:
import pygit2
repo = pygit2.Repository(repo_path)
comfyui_version = repo.describe(describe_strategy=pygit2.GIT_DESCRIBE_TAGS)
except Exception:
try:
import subprocess
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comfyui_version = subprocess.check_output(["git", "describe", "--tags"], cwd=repo_path).decode('utf-8')
except Exception as e:
logging.warning(f"Failed to get ComfyUI version: {e}")
return comfyui_version.strip()
@web.middleware
async def cache_control(request: web.Request, handler):
response: web.Response = await handler(request)
if request.path.endswith('.js') or request.path.endswith('.css'):
response.headers.setdefault('Cache-Control', 'no-cache')
return response
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def create_cors_middleware(allowed_origin: str):
@web.middleware
async def cors_middleware(request: web.Request, handler):
if request.method == "OPTIONS":
# Pre-flight request. Reply successfully:
response = web.Response()
else:
response = await handler(request)
response.headers['Access-Control-Allow-Origin'] = allowed_origin
response.headers['Access-Control-Allow-Methods'] = 'POST, GET, DELETE, PUT, OPTIONS'
response.headers['Access-Control-Allow-Headers'] = 'Content-Type, Authorization'
response.headers['Access-Control-Allow-Credentials'] = 'true'
return response
return cors_middleware
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def is_loopback(host):
if host is None:
return False
try:
if ipaddress.ip_address(host).is_loopback:
return True
else:
return False
except:
pass
loopback = False
for family in (socket.AF_INET, socket.AF_INET6):
try:
r = socket.getaddrinfo(host, None, family, socket.SOCK_STREAM)
for family, _, _, _, sockaddr in r:
if not ipaddress.ip_address(sockaddr[0]).is_loopback:
return loopback
else:
loopback = True
except socket.gaierror:
pass
return loopback
def create_origin_only_middleware():
@web.middleware
async def origin_only_middleware(request: web.Request, handler):
#this code is used to prevent the case where a random website can queue comfy workflows by making a POST to 127.0.0.1 which browsers don't prevent for some dumb reason.
#in that case the Host and Origin hostnames won't match
#I know the proper fix would be to add a cookie but this should take care of the problem in the meantime
if 'Host' in request.headers and 'Origin' in request.headers:
host = request.headers['Host']
origin = request.headers['Origin']
host_domain = host.lower()
parsed = urllib.parse.urlparse(origin)
origin_domain = parsed.netloc.lower()
host_domain_parsed = urllib.parse.urlsplit('//' + host_domain)
#limit the check to when the host domain is localhost, this makes it slightly less safe but should still prevent the exploit
loopback = is_loopback(host_domain_parsed.hostname)
if parsed.port is None: #if origin doesn't have a port strip it from the host to handle weird browsers, same for host
host_domain = host_domain_parsed.hostname
if host_domain_parsed.port is None:
origin_domain = parsed.hostname
if loopback and host_domain is not None and origin_domain is not None and len(host_domain) > 0 and len(origin_domain) > 0:
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if host_domain != origin_domain:
logging.warning("WARNING: request with non matching host and origin {} != {}, returning 403".format(host_domain, origin_domain))
return web.Response(status=403)
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if request.method == "OPTIONS":
response = web.Response()
else:
response = await handler(request)
return response
return origin_only_middleware
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class PromptServer():
def __init__(self, loop):
PromptServer.instance = self
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mimetypes.init()
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mimetypes.types_map['.js'] = 'application/javascript; charset=utf-8'
self.user_manager = UserManager()
self.internal_routes = InternalRoutes(self)
self.supports = ["custom_nodes_from_web"]
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self.prompt_queue = None
self.loop = loop
self.messages = asyncio.Queue()
self.client_session:Optional[aiohttp.ClientSession] = None
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self.number = 0
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middlewares = [cache_control]
if args.enable_cors_header:
middlewares.append(create_cors_middleware(args.enable_cors_header))
else:
middlewares.append(create_origin_only_middleware())
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max_upload_size = round(args.max_upload_size * 1024 * 1024)
self.app = web.Application(client_max_size=max_upload_size, middlewares=middlewares)
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self.sockets = dict()
self.web_root = (
FrontendManager.init_frontend(args.front_end_version)
if args.front_end_root is None
else args.front_end_root
)
logging.info(f"[Prompt Server] web root: {self.web_root}")
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routes = web.RouteTableDef()
self.routes = routes
self.last_node_id = None
self.client_id = None
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self.on_prompt_handlers = []
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@routes.get('/ws')
async def websocket_handler(request):
ws = web.WebSocketResponse()
await ws.prepare(request)
sid = request.rel_url.query.get('clientId', '')
if sid:
# Reusing existing session, remove old
self.sockets.pop(sid, None)
else:
sid = uuid.uuid4().hex
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self.sockets[sid] = ws
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try:
# Send initial state to the new client
await self.send("status", { "status": self.get_queue_info(), 'sid': sid }, sid)
# On reconnect if we are the currently executing client send the current node
if self.client_id == sid and self.last_node_id is not None:
await self.send("executing", { "node": self.last_node_id }, sid)
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async for msg in ws:
if msg.type == aiohttp.WSMsgType.ERROR:
logging.warning('ws connection closed with exception %s' % ws.exception())
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finally:
self.sockets.pop(sid, None)
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return ws
@routes.get("/")
async def get_root(request):
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response = web.FileResponse(os.path.join(self.web_root, "index.html"))
response.headers['Cache-Control'] = 'no-cache'
response.headers["Pragma"] = "no-cache"
response.headers["Expires"] = "0"
return response
@routes.get("/embeddings")
def get_embeddings(self):
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embeddings = folder_paths.get_filename_list("embeddings")
return web.json_response(list(map(lambda a: os.path.splitext(a)[0], embeddings)))
@routes.get("/models")
def list_model_types(request):
model_types = list(folder_paths.folder_names_and_paths.keys())
return web.json_response(model_types)
@routes.get("/models/{folder}")
async def get_models(request):
folder = request.match_info.get("folder", None)
if not folder in folder_paths.folder_names_and_paths:
return web.Response(status=404)
files = folder_paths.get_filename_list(folder)
return web.json_response(files)
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@routes.get("/extensions")
async def get_extensions(request):
files = glob.glob(os.path.join(
glob.escape(self.web_root), 'extensions/**/*.js'), recursive=True)
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extensions = list(map(lambda f: "/" + os.path.relpath(f, self.web_root).replace("\\", "/"), files))
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for name, dir in nodes.EXTENSION_WEB_DIRS.items():
files = glob.glob(os.path.join(glob.escape(dir), '**/*.js'), recursive=True)
extensions.extend(list(map(lambda f: "/extensions/" + urllib.parse.quote(
name) + "/" + os.path.relpath(f, dir).replace("\\", "/"), files)))
return web.json_response(extensions)
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Clipspace Menu and MaskEditor application. (#548) * Add clipspace feature. * feat: copy content to clipspace * feat: paste content from clipspace Extend validation to allow for validating annotated_path in addition to other parameters. Add support for annotated_filepath in folder_paths function. Generalize the '/upload/image' API to allow for uploading images to the 'input', 'temp', or 'output' directories. * rename contentClipboard -> clipspace * Do deep copy for imgs on copy to clipspace. * mask painting on clipspace * add original_imgs into clipspace * Preserve the original image when 'imgs' are modified * robust patch & refactoring folder_paths about annotated_filepath * wip * Only show the Paste menu if the ComfyApp.clipspace is not empty * clipspace feature added maskeditor feature added * instant refresh on paste force triggering 'changed' on paste action * enhance mask painting smooth drawing add brush_size +/- button * robust patch use mouseup event * robust patch again... * subfolder fix on paste logic attach subfolder if subfolder isn't empty * event listener patch add ], [ key event for brush size remove listener on close * Fix button positioning issue related to window height. Change brush size from button to slider. * clean commit * clean code * various bug fixes * paste action - prevent opening upload popup - ensure rendering after widget_value update * view api update - support annotated_filepath * maskeditor layout - prevent covering button by hidden div * remove dbg message * Add cursor functionality to display brush size * refactor: Replace brush preview feature with missionfloyd implementation * missionfloyd implementation * hiding brush preview off the canvas * change brush size on wheel event * keyup -> keydown event * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * Add support for channel-specific image data retrieval in /view API to fix alpha mask loading issue When loading an image with an alpha mask in JavaScript canvas, there is an issue where the alpha and RGB channels are premultiplied. To avoid reliance on JavaScript canvas, I added support for channel-specific image data retrieval in the "/view" API. This allows us to retrieve data for each channel separately and fix the alpha mask loading issue. The changes have been committed to the repository. * Enable brush preview for key and slider events * optimize * preview fix * robust patch * fix copy (clipspace) action imgs[0] copy -> whole imgs copy * support batch images on clipspace, maskeditor * copy/paste bug fixes for batch images enhance selector preview on clipspace menu add img_paste_mode option into clipspace menu * crash fix * print message if clipspace content cannot editable * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * make default img_paste_mode to 'selected' refactor space -> tab * save clipspace files to input/clipspace instead of temp * show "clipspace/filename.png" instead of 'filename.png [clipspace]' in LoadImage/LoadImageMask * refresh fix related to FILE_COMBO * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * adjust margin based on missionfloyd impelements * mouse event -> pointer event * pen, touch, mouse drawing patched and tested * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * add comment about touch event. --------- Co-authored-by: Lt.Dr.Data <lt.dr.data@gmail.com> Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
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def get_dir_by_type(dir_type):
if dir_type is None:
dir_type = "input"
if dir_type == "input":
Clipspace Menu and MaskEditor application. (#548) * Add clipspace feature. * feat: copy content to clipspace * feat: paste content from clipspace Extend validation to allow for validating annotated_path in addition to other parameters. Add support for annotated_filepath in folder_paths function. Generalize the '/upload/image' API to allow for uploading images to the 'input', 'temp', or 'output' directories. * rename contentClipboard -> clipspace * Do deep copy for imgs on copy to clipspace. * mask painting on clipspace * add original_imgs into clipspace * Preserve the original image when 'imgs' are modified * robust patch & refactoring folder_paths about annotated_filepath * wip * Only show the Paste menu if the ComfyApp.clipspace is not empty * clipspace feature added maskeditor feature added * instant refresh on paste force triggering 'changed' on paste action * enhance mask painting smooth drawing add brush_size +/- button * robust patch use mouseup event * robust patch again... * subfolder fix on paste logic attach subfolder if subfolder isn't empty * event listener patch add ], [ key event for brush size remove listener on close * Fix button positioning issue related to window height. Change brush size from button to slider. * clean commit * clean code * various bug fixes * paste action - prevent opening upload popup - ensure rendering after widget_value update * view api update - support annotated_filepath * maskeditor layout - prevent covering button by hidden div * remove dbg message * Add cursor functionality to display brush size * refactor: Replace brush preview feature with missionfloyd implementation * missionfloyd implementation * hiding brush preview off the canvas * change brush size on wheel event * keyup -> keydown event * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * Add support for channel-specific image data retrieval in /view API to fix alpha mask loading issue When loading an image with an alpha mask in JavaScript canvas, there is an issue where the alpha and RGB channels are premultiplied. To avoid reliance on JavaScript canvas, I added support for channel-specific image data retrieval in the "/view" API. This allows us to retrieve data for each channel separately and fix the alpha mask loading issue. The changes have been committed to the repository. * Enable brush preview for key and slider events * optimize * preview fix * robust patch * fix copy (clipspace) action imgs[0] copy -> whole imgs copy * support batch images on clipspace, maskeditor * copy/paste bug fixes for batch images enhance selector preview on clipspace menu add img_paste_mode option into clipspace menu * crash fix * print message if clipspace content cannot editable * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * make default img_paste_mode to 'selected' refactor space -> tab * save clipspace files to input/clipspace instead of temp * show "clipspace/filename.png" instead of 'filename.png [clipspace]' in LoadImage/LoadImageMask * refresh fix related to FILE_COMBO * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * adjust margin based on missionfloyd impelements * mouse event -> pointer event * pen, touch, mouse drawing patched and tested * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * add comment about touch event. --------- Co-authored-by: Lt.Dr.Data <lt.dr.data@gmail.com> Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
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type_dir = folder_paths.get_input_directory()
elif dir_type == "temp":
type_dir = folder_paths.get_temp_directory()
elif dir_type == "output":
type_dir = folder_paths.get_output_directory()
return type_dir, dir_type
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Fix to #3465. Prevent, resaving of duplicate images if overwrite not specified (#3472) * Fix to #3465. Prevent the, resaving of duplicate images if overwrite not specified This is a fix to #3465 Adds function compare_image_hash to do a sha256 hash comparison between an uploaded image and existing images with matching file names. This changes the behavior so that only images having the same filename that are actually different are saved to input, existing images are instead now opened instead of resaved with increment. Currently, exact duplicates with the same filename are resave saved with an incremented filename in the format: <filename> (n).ext with the code: ``` while os.path.exists(filepath): filename = f"{split[0]} ({i}){split[1]}" filepath = os.path.join(full_output_folder, filename) i += 1 ``` This commit changes this to: ``` while os.path.exists(filepath): if compare_image_hash(filepath, image): image_is_duplicate = True break filename = f"{split[0]} ({i}){split[1]}" filepath = os.path.join(full_output_folder, filename) i += 1 ``` a check for if image_is_duplicate = False is done before saving the file. Currently, if you load the same image of a cat named cat.jpg into the LoadImage node 3 times, you will get 3 new files in your input folder with incremented file names. With this change, you will now only have the single copy of cat.jpg, that will be re-opened instead of re-saved. However if you load 3 different images of cats named cat.jpg, you will get the expected behavior of having: cat.jpg cat (1).jpg cat (2).jpg This saves space and clutter. After checking my own input folder, I have 800+ images that are duplicates that were resaved with incremented file names amounting to more than 5GB of duplicated data. * fixed typo in expression
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def compare_image_hash(filepath, image):
hasher = node_helpers.hasher()
Fix to #3465. Prevent, resaving of duplicate images if overwrite not specified (#3472) * Fix to #3465. Prevent the, resaving of duplicate images if overwrite not specified This is a fix to #3465 Adds function compare_image_hash to do a sha256 hash comparison between an uploaded image and existing images with matching file names. This changes the behavior so that only images having the same filename that are actually different are saved to input, existing images are instead now opened instead of resaved with increment. Currently, exact duplicates with the same filename are resave saved with an incremented filename in the format: <filename> (n).ext with the code: ``` while os.path.exists(filepath): filename = f"{split[0]} ({i}){split[1]}" filepath = os.path.join(full_output_folder, filename) i += 1 ``` This commit changes this to: ``` while os.path.exists(filepath): if compare_image_hash(filepath, image): image_is_duplicate = True break filename = f"{split[0]} ({i}){split[1]}" filepath = os.path.join(full_output_folder, filename) i += 1 ``` a check for if image_is_duplicate = False is done before saving the file. Currently, if you load the same image of a cat named cat.jpg into the LoadImage node 3 times, you will get 3 new files in your input folder with incremented file names. With this change, you will now only have the single copy of cat.jpg, that will be re-opened instead of re-saved. However if you load 3 different images of cats named cat.jpg, you will get the expected behavior of having: cat.jpg cat (1).jpg cat (2).jpg This saves space and clutter. After checking my own input folder, I have 800+ images that are duplicates that were resaved with incremented file names amounting to more than 5GB of duplicated data. * fixed typo in expression
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# function to compare hashes of two images to see if it already exists, fix to #3465
if os.path.exists(filepath):
a = hasher()
b = hasher()
Fix to #3465. Prevent, resaving of duplicate images if overwrite not specified (#3472) * Fix to #3465. Prevent the, resaving of duplicate images if overwrite not specified This is a fix to #3465 Adds function compare_image_hash to do a sha256 hash comparison between an uploaded image and existing images with matching file names. This changes the behavior so that only images having the same filename that are actually different are saved to input, existing images are instead now opened instead of resaved with increment. Currently, exact duplicates with the same filename are resave saved with an incremented filename in the format: <filename> (n).ext with the code: ``` while os.path.exists(filepath): filename = f"{split[0]} ({i}){split[1]}" filepath = os.path.join(full_output_folder, filename) i += 1 ``` This commit changes this to: ``` while os.path.exists(filepath): if compare_image_hash(filepath, image): image_is_duplicate = True break filename = f"{split[0]} ({i}){split[1]}" filepath = os.path.join(full_output_folder, filename) i += 1 ``` a check for if image_is_duplicate = False is done before saving the file. Currently, if you load the same image of a cat named cat.jpg into the LoadImage node 3 times, you will get 3 new files in your input folder with incremented file names. With this change, you will now only have the single copy of cat.jpg, that will be re-opened instead of re-saved. However if you load 3 different images of cats named cat.jpg, you will get the expected behavior of having: cat.jpg cat (1).jpg cat (2).jpg This saves space and clutter. After checking my own input folder, I have 800+ images that are duplicates that were resaved with incremented file names amounting to more than 5GB of duplicated data. * fixed typo in expression
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with open(filepath, "rb") as f:
a.update(f.read())
b.update(image.file.read())
image.file.seek(0)
f.close()
return a.hexdigest() == b.hexdigest()
return False
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def image_upload(post, image_save_function=None):
image = post.get("image")
overwrite = post.get("overwrite")
Fix to #3465. Prevent, resaving of duplicate images if overwrite not specified (#3472) * Fix to #3465. Prevent the, resaving of duplicate images if overwrite not specified This is a fix to #3465 Adds function compare_image_hash to do a sha256 hash comparison between an uploaded image and existing images with matching file names. This changes the behavior so that only images having the same filename that are actually different are saved to input, existing images are instead now opened instead of resaved with increment. Currently, exact duplicates with the same filename are resave saved with an incremented filename in the format: <filename> (n).ext with the code: ``` while os.path.exists(filepath): filename = f"{split[0]} ({i}){split[1]}" filepath = os.path.join(full_output_folder, filename) i += 1 ``` This commit changes this to: ``` while os.path.exists(filepath): if compare_image_hash(filepath, image): image_is_duplicate = True break filename = f"{split[0]} ({i}){split[1]}" filepath = os.path.join(full_output_folder, filename) i += 1 ``` a check for if image_is_duplicate = False is done before saving the file. Currently, if you load the same image of a cat named cat.jpg into the LoadImage node 3 times, you will get 3 new files in your input folder with incremented file names. With this change, you will now only have the single copy of cat.jpg, that will be re-opened instead of re-saved. However if you load 3 different images of cats named cat.jpg, you will get the expected behavior of having: cat.jpg cat (1).jpg cat (2).jpg This saves space and clutter. After checking my own input folder, I have 800+ images that are duplicates that were resaved with incremented file names amounting to more than 5GB of duplicated data. * fixed typo in expression
2024-07-02 05:30:33 +00:00
image_is_duplicate = False
image_upload_type = post.get("type")
upload_dir, image_upload_type = get_dir_by_type(image_upload_type)
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if image and image.file:
filename = image.filename
if not filename:
return web.Response(status=400)
subfolder = post.get("subfolder", "")
full_output_folder = os.path.join(upload_dir, os.path.normpath(subfolder))
2023-09-07 22:14:30 +00:00
filepath = os.path.abspath(os.path.join(full_output_folder, filename))
2023-09-07 22:14:30 +00:00
if os.path.commonpath((upload_dir, filepath)) != upload_dir:
return web.Response(status=400)
if not os.path.exists(full_output_folder):
os.makedirs(full_output_folder)
split = os.path.splitext(filename)
if overwrite is not None and (overwrite == "true" or overwrite == "1"):
pass
else:
i = 1
while os.path.exists(filepath):
Fix to #3465. Prevent, resaving of duplicate images if overwrite not specified (#3472) * Fix to #3465. Prevent the, resaving of duplicate images if overwrite not specified This is a fix to #3465 Adds function compare_image_hash to do a sha256 hash comparison between an uploaded image and existing images with matching file names. This changes the behavior so that only images having the same filename that are actually different are saved to input, existing images are instead now opened instead of resaved with increment. Currently, exact duplicates with the same filename are resave saved with an incremented filename in the format: <filename> (n).ext with the code: ``` while os.path.exists(filepath): filename = f"{split[0]} ({i}){split[1]}" filepath = os.path.join(full_output_folder, filename) i += 1 ``` This commit changes this to: ``` while os.path.exists(filepath): if compare_image_hash(filepath, image): image_is_duplicate = True break filename = f"{split[0]} ({i}){split[1]}" filepath = os.path.join(full_output_folder, filename) i += 1 ``` a check for if image_is_duplicate = False is done before saving the file. Currently, if you load the same image of a cat named cat.jpg into the LoadImage node 3 times, you will get 3 new files in your input folder with incremented file names. With this change, you will now only have the single copy of cat.jpg, that will be re-opened instead of re-saved. However if you load 3 different images of cats named cat.jpg, you will get the expected behavior of having: cat.jpg cat (1).jpg cat (2).jpg This saves space and clutter. After checking my own input folder, I have 800+ images that are duplicates that were resaved with incremented file names amounting to more than 5GB of duplicated data. * fixed typo in expression
2024-07-02 05:30:33 +00:00
if compare_image_hash(filepath, image): #compare hash to prevent saving of duplicates with same name, fix for #3465
image_is_duplicate = True
break
filename = f"{split[0]} ({i}){split[1]}"
filepath = os.path.join(full_output_folder, filename)
i += 1
2024-07-02 05:32:23 +00:00
if not image_is_duplicate:
Fix to #3465. Prevent, resaving of duplicate images if overwrite not specified (#3472) * Fix to #3465. Prevent the, resaving of duplicate images if overwrite not specified This is a fix to #3465 Adds function compare_image_hash to do a sha256 hash comparison between an uploaded image and existing images with matching file names. This changes the behavior so that only images having the same filename that are actually different are saved to input, existing images are instead now opened instead of resaved with increment. Currently, exact duplicates with the same filename are resave saved with an incremented filename in the format: <filename> (n).ext with the code: ``` while os.path.exists(filepath): filename = f"{split[0]} ({i}){split[1]}" filepath = os.path.join(full_output_folder, filename) i += 1 ``` This commit changes this to: ``` while os.path.exists(filepath): if compare_image_hash(filepath, image): image_is_duplicate = True break filename = f"{split[0]} ({i}){split[1]}" filepath = os.path.join(full_output_folder, filename) i += 1 ``` a check for if image_is_duplicate = False is done before saving the file. Currently, if you load the same image of a cat named cat.jpg into the LoadImage node 3 times, you will get 3 new files in your input folder with incremented file names. With this change, you will now only have the single copy of cat.jpg, that will be re-opened instead of re-saved. However if you load 3 different images of cats named cat.jpg, you will get the expected behavior of having: cat.jpg cat (1).jpg cat (2).jpg This saves space and clutter. After checking my own input folder, I have 800+ images that are duplicates that were resaved with incremented file names amounting to more than 5GB of duplicated data. * fixed typo in expression
2024-07-02 05:30:33 +00:00
if image_save_function is not None:
image_save_function(image, post, filepath)
else:
with open(filepath, "wb") as f:
f.write(image.file.read())
return web.json_response({"name" : filename, "subfolder": subfolder, "type": image_upload_type})
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else:
return web.Response(status=400)
@routes.post("/upload/image")
async def upload_image(request):
post = await request.post()
return image_upload(post)
Clipspace Menu and MaskEditor application. (#548) * Add clipspace feature. * feat: copy content to clipspace * feat: paste content from clipspace Extend validation to allow for validating annotated_path in addition to other parameters. Add support for annotated_filepath in folder_paths function. Generalize the '/upload/image' API to allow for uploading images to the 'input', 'temp', or 'output' directories. * rename contentClipboard -> clipspace * Do deep copy for imgs on copy to clipspace. * mask painting on clipspace * add original_imgs into clipspace * Preserve the original image when 'imgs' are modified * robust patch & refactoring folder_paths about annotated_filepath * wip * Only show the Paste menu if the ComfyApp.clipspace is not empty * clipspace feature added maskeditor feature added * instant refresh on paste force triggering 'changed' on paste action * enhance mask painting smooth drawing add brush_size +/- button * robust patch use mouseup event * robust patch again... * subfolder fix on paste logic attach subfolder if subfolder isn't empty * event listener patch add ], [ key event for brush size remove listener on close * Fix button positioning issue related to window height. Change brush size from button to slider. * clean commit * clean code * various bug fixes * paste action - prevent opening upload popup - ensure rendering after widget_value update * view api update - support annotated_filepath * maskeditor layout - prevent covering button by hidden div * remove dbg message * Add cursor functionality to display brush size * refactor: Replace brush preview feature with missionfloyd implementation * missionfloyd implementation * hiding brush preview off the canvas * change brush size on wheel event * keyup -> keydown event * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * Add support for channel-specific image data retrieval in /view API to fix alpha mask loading issue When loading an image with an alpha mask in JavaScript canvas, there is an issue where the alpha and RGB channels are premultiplied. To avoid reliance on JavaScript canvas, I added support for channel-specific image data retrieval in the "/view" API. This allows us to retrieve data for each channel separately and fix the alpha mask loading issue. The changes have been committed to the repository. * Enable brush preview for key and slider events * optimize * preview fix * robust patch * fix copy (clipspace) action imgs[0] copy -> whole imgs copy * support batch images on clipspace, maskeditor * copy/paste bug fixes for batch images enhance selector preview on clipspace menu add img_paste_mode option into clipspace menu * crash fix * print message if clipspace content cannot editable * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * make default img_paste_mode to 'selected' refactor space -> tab * save clipspace files to input/clipspace instead of temp * show "clipspace/filename.png" instead of 'filename.png [clipspace]' in LoadImage/LoadImageMask * refresh fix related to FILE_COMBO * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * adjust margin based on missionfloyd impelements * mouse event -> pointer event * pen, touch, mouse drawing patched and tested * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * add comment about touch event. --------- Co-authored-by: Lt.Dr.Data <lt.dr.data@gmail.com> Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
2023-05-08 18:37:36 +00:00
@routes.post("/upload/mask")
async def upload_mask(request):
post = await request.post()
def image_save_function(image, post, filepath):
original_ref = json.loads(post.get("original_ref"))
filename, output_dir = folder_paths.annotated_filepath(original_ref['filename'])
# validation for security: prevent accessing arbitrary path
if filename[0] == '/' or '..' in filename:
return web.Response(status=400)
if output_dir is None:
type = original_ref.get("type", "output")
output_dir = folder_paths.get_directory_by_type(type)
if output_dir is None:
return web.Response(status=400)
if original_ref.get("subfolder", "") != "":
full_output_dir = os.path.join(output_dir, original_ref["subfolder"])
if os.path.commonpath((os.path.abspath(full_output_dir), output_dir)) != output_dir:
return web.Response(status=403)
output_dir = full_output_dir
Clipspace Menu and MaskEditor application. (#548) * Add clipspace feature. * feat: copy content to clipspace * feat: paste content from clipspace Extend validation to allow for validating annotated_path in addition to other parameters. Add support for annotated_filepath in folder_paths function. Generalize the '/upload/image' API to allow for uploading images to the 'input', 'temp', or 'output' directories. * rename contentClipboard -> clipspace * Do deep copy for imgs on copy to clipspace. * mask painting on clipspace * add original_imgs into clipspace * Preserve the original image when 'imgs' are modified * robust patch & refactoring folder_paths about annotated_filepath * wip * Only show the Paste menu if the ComfyApp.clipspace is not empty * clipspace feature added maskeditor feature added * instant refresh on paste force triggering 'changed' on paste action * enhance mask painting smooth drawing add brush_size +/- button * robust patch use mouseup event * robust patch again... * subfolder fix on paste logic attach subfolder if subfolder isn't empty * event listener patch add ], [ key event for brush size remove listener on close * Fix button positioning issue related to window height. Change brush size from button to slider. * clean commit * clean code * various bug fixes * paste action - prevent opening upload popup - ensure rendering after widget_value update * view api update - support annotated_filepath * maskeditor layout - prevent covering button by hidden div * remove dbg message * Add cursor functionality to display brush size * refactor: Replace brush preview feature with missionfloyd implementation * missionfloyd implementation * hiding brush preview off the canvas * change brush size on wheel event * keyup -> keydown event * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * Add support for channel-specific image data retrieval in /view API to fix alpha mask loading issue When loading an image with an alpha mask in JavaScript canvas, there is an issue where the alpha and RGB channels are premultiplied. To avoid reliance on JavaScript canvas, I added support for channel-specific image data retrieval in the "/view" API. This allows us to retrieve data for each channel separately and fix the alpha mask loading issue. The changes have been committed to the repository. * Enable brush preview for key and slider events * optimize * preview fix * robust patch * fix copy (clipspace) action imgs[0] copy -> whole imgs copy * support batch images on clipspace, maskeditor * copy/paste bug fixes for batch images enhance selector preview on clipspace menu add img_paste_mode option into clipspace menu * crash fix * print message if clipspace content cannot editable * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * make default img_paste_mode to 'selected' refactor space -> tab * save clipspace files to input/clipspace instead of temp * show "clipspace/filename.png" instead of 'filename.png [clipspace]' in LoadImage/LoadImageMask * refresh fix related to FILE_COMBO * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * adjust margin based on missionfloyd impelements * mouse event -> pointer event * pen, touch, mouse drawing patched and tested * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * add comment about touch event. --------- Co-authored-by: Lt.Dr.Data <lt.dr.data@gmail.com> Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
2023-05-08 18:37:36 +00:00
file = os.path.join(output_dir, filename)
if os.path.isfile(file):
with Image.open(file) as original_pil:
2023-08-29 08:34:43 +00:00
metadata = PngInfo()
2023-08-29 08:47:17 +00:00
if hasattr(original_pil,'text'):
for key in original_pil.text:
metadata.add_text(key, original_pil.text[key])
original_pil = original_pil.convert('RGBA')
mask_pil = Image.open(image.file).convert('RGBA')
# alpha copy
new_alpha = mask_pil.getchannel('A')
original_pil.putalpha(new_alpha)
2023-08-29 08:34:43 +00:00
original_pil.save(filepath, compress_level=4, pnginfo=metadata)
Clipspace Menu and MaskEditor application. (#548) * Add clipspace feature. * feat: copy content to clipspace * feat: paste content from clipspace Extend validation to allow for validating annotated_path in addition to other parameters. Add support for annotated_filepath in folder_paths function. Generalize the '/upload/image' API to allow for uploading images to the 'input', 'temp', or 'output' directories. * rename contentClipboard -> clipspace * Do deep copy for imgs on copy to clipspace. * mask painting on clipspace * add original_imgs into clipspace * Preserve the original image when 'imgs' are modified * robust patch & refactoring folder_paths about annotated_filepath * wip * Only show the Paste menu if the ComfyApp.clipspace is not empty * clipspace feature added maskeditor feature added * instant refresh on paste force triggering 'changed' on paste action * enhance mask painting smooth drawing add brush_size +/- button * robust patch use mouseup event * robust patch again... * subfolder fix on paste logic attach subfolder if subfolder isn't empty * event listener patch add ], [ key event for brush size remove listener on close * Fix button positioning issue related to window height. Change brush size from button to slider. * clean commit * clean code * various bug fixes * paste action - prevent opening upload popup - ensure rendering after widget_value update * view api update - support annotated_filepath * maskeditor layout - prevent covering button by hidden div * remove dbg message * Add cursor functionality to display brush size * refactor: Replace brush preview feature with missionfloyd implementation * missionfloyd implementation * hiding brush preview off the canvas * change brush size on wheel event * keyup -> keydown event * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * Add support for channel-specific image data retrieval in /view API to fix alpha mask loading issue When loading an image with an alpha mask in JavaScript canvas, there is an issue where the alpha and RGB channels are premultiplied. To avoid reliance on JavaScript canvas, I added support for channel-specific image data retrieval in the "/view" API. This allows us to retrieve data for each channel separately and fix the alpha mask loading issue. The changes have been committed to the repository. * Enable brush preview for key and slider events * optimize * preview fix * robust patch * fix copy (clipspace) action imgs[0] copy -> whole imgs copy * support batch images on clipspace, maskeditor * copy/paste bug fixes for batch images enhance selector preview on clipspace menu add img_paste_mode option into clipspace menu * crash fix * print message if clipspace content cannot editable * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * make default img_paste_mode to 'selected' refactor space -> tab * save clipspace files to input/clipspace instead of temp * show "clipspace/filename.png" instead of 'filename.png [clipspace]' in LoadImage/LoadImageMask * refresh fix related to FILE_COMBO * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * adjust margin based on missionfloyd impelements * mouse event -> pointer event * pen, touch, mouse drawing patched and tested * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * add comment about touch event. --------- Co-authored-by: Lt.Dr.Data <lt.dr.data@gmail.com> Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
2023-05-08 18:37:36 +00:00
return image_upload(post, image_save_function)
2023-03-08 22:07:44 +00:00
@routes.get("/view")
2023-02-25 20:57:40 +00:00
async def view_image(request):
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if "filename" in request.rel_url.query:
Clipspace Menu and MaskEditor application. (#548) * Add clipspace feature. * feat: copy content to clipspace * feat: paste content from clipspace Extend validation to allow for validating annotated_path in addition to other parameters. Add support for annotated_filepath in folder_paths function. Generalize the '/upload/image' API to allow for uploading images to the 'input', 'temp', or 'output' directories. * rename contentClipboard -> clipspace * Do deep copy for imgs on copy to clipspace. * mask painting on clipspace * add original_imgs into clipspace * Preserve the original image when 'imgs' are modified * robust patch & refactoring folder_paths about annotated_filepath * wip * Only show the Paste menu if the ComfyApp.clipspace is not empty * clipspace feature added maskeditor feature added * instant refresh on paste force triggering 'changed' on paste action * enhance mask painting smooth drawing add brush_size +/- button * robust patch use mouseup event * robust patch again... * subfolder fix on paste logic attach subfolder if subfolder isn't empty * event listener patch add ], [ key event for brush size remove listener on close * Fix button positioning issue related to window height. Change brush size from button to slider. * clean commit * clean code * various bug fixes * paste action - prevent opening upload popup - ensure rendering after widget_value update * view api update - support annotated_filepath * maskeditor layout - prevent covering button by hidden div * remove dbg message * Add cursor functionality to display brush size * refactor: Replace brush preview feature with missionfloyd implementation * missionfloyd implementation * hiding brush preview off the canvas * change brush size on wheel event * keyup -> keydown event * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * Add support for channel-specific image data retrieval in /view API to fix alpha mask loading issue When loading an image with an alpha mask in JavaScript canvas, there is an issue where the alpha and RGB channels are premultiplied. To avoid reliance on JavaScript canvas, I added support for channel-specific image data retrieval in the "/view" API. This allows us to retrieve data for each channel separately and fix the alpha mask loading issue. The changes have been committed to the repository. * Enable brush preview for key and slider events * optimize * preview fix * robust patch * fix copy (clipspace) action imgs[0] copy -> whole imgs copy * support batch images on clipspace, maskeditor * copy/paste bug fixes for batch images enhance selector preview on clipspace menu add img_paste_mode option into clipspace menu * crash fix * print message if clipspace content cannot editable * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * make default img_paste_mode to 'selected' refactor space -> tab * save clipspace files to input/clipspace instead of temp * show "clipspace/filename.png" instead of 'filename.png [clipspace]' in LoadImage/LoadImageMask * refresh fix related to FILE_COMBO * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * adjust margin based on missionfloyd impelements * mouse event -> pointer event * pen, touch, mouse drawing patched and tested * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * add comment about touch event. --------- Co-authored-by: Lt.Dr.Data <lt.dr.data@gmail.com> Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
2023-05-08 18:37:36 +00:00
filename = request.rel_url.query["filename"]
filename,output_dir = folder_paths.annotated_filepath(filename)
# validation for security: prevent accessing arbitrary path
if filename[0] == '/' or '..' in filename:
return web.Response(status=400)
if output_dir is None:
type = request.rel_url.query.get("type", "output")
output_dir = folder_paths.get_directory_by_type(type)
if output_dir is None:
2023-03-08 22:07:44 +00:00
return web.Response(status=400)
if "subfolder" in request.rel_url.query:
2023-03-14 08:27:17 +00:00
full_output_dir = os.path.join(output_dir, request.rel_url.query["subfolder"])
if os.path.commonpath((os.path.abspath(full_output_dir), output_dir)) != output_dir:
2023-03-14 08:27:17 +00:00
return web.Response(status=403)
output_dir = full_output_dir
filename = os.path.basename(filename)
file = os.path.join(output_dir, filename)
2023-03-14 08:27:17 +00:00
2023-02-25 20:57:40 +00:00
if os.path.isfile(file):
if 'preview' in request.rel_url.query:
with Image.open(file) as img:
preview_info = request.rel_url.query['preview'].split(';')
2023-06-05 05:38:32 +00:00
image_format = preview_info[0]
if image_format not in ['webp', 'jpeg'] or 'a' in request.rel_url.query.get('channel', ''):
2023-06-05 05:38:32 +00:00
image_format = 'webp'
quality = 90
if preview_info[-1].isdigit():
quality = int(preview_info[-1])
buffer = BytesIO()
if image_format in ['jpeg'] or request.rel_url.query.get('channel', '') == 'rgb':
2023-06-05 05:38:32 +00:00
img = img.convert("RGB")
img.save(buffer, format=image_format, quality=quality)
buffer.seek(0)
return web.Response(body=buffer.read(), content_type=f'image/{image_format}',
headers={"Content-Disposition": f"filename=\"{filename}\""})
Clipspace Menu and MaskEditor application. (#548) * Add clipspace feature. * feat: copy content to clipspace * feat: paste content from clipspace Extend validation to allow for validating annotated_path in addition to other parameters. Add support for annotated_filepath in folder_paths function. Generalize the '/upload/image' API to allow for uploading images to the 'input', 'temp', or 'output' directories. * rename contentClipboard -> clipspace * Do deep copy for imgs on copy to clipspace. * mask painting on clipspace * add original_imgs into clipspace * Preserve the original image when 'imgs' are modified * robust patch & refactoring folder_paths about annotated_filepath * wip * Only show the Paste menu if the ComfyApp.clipspace is not empty * clipspace feature added maskeditor feature added * instant refresh on paste force triggering 'changed' on paste action * enhance mask painting smooth drawing add brush_size +/- button * robust patch use mouseup event * robust patch again... * subfolder fix on paste logic attach subfolder if subfolder isn't empty * event listener patch add ], [ key event for brush size remove listener on close * Fix button positioning issue related to window height. Change brush size from button to slider. * clean commit * clean code * various bug fixes * paste action - prevent opening upload popup - ensure rendering after widget_value update * view api update - support annotated_filepath * maskeditor layout - prevent covering button by hidden div * remove dbg message * Add cursor functionality to display brush size * refactor: Replace brush preview feature with missionfloyd implementation * missionfloyd implementation * hiding brush preview off the canvas * change brush size on wheel event * keyup -> keydown event * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * Add support for channel-specific image data retrieval in /view API to fix alpha mask loading issue When loading an image with an alpha mask in JavaScript canvas, there is an issue where the alpha and RGB channels are premultiplied. To avoid reliance on JavaScript canvas, I added support for channel-specific image data retrieval in the "/view" API. This allows us to retrieve data for each channel separately and fix the alpha mask loading issue. The changes have been committed to the repository. * Enable brush preview for key and slider events * optimize * preview fix * robust patch * fix copy (clipspace) action imgs[0] copy -> whole imgs copy * support batch images on clipspace, maskeditor * copy/paste bug fixes for batch images enhance selector preview on clipspace menu add img_paste_mode option into clipspace menu * crash fix * print message if clipspace content cannot editable * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * make default img_paste_mode to 'selected' refactor space -> tab * save clipspace files to input/clipspace instead of temp * show "clipspace/filename.png" instead of 'filename.png [clipspace]' in LoadImage/LoadImageMask * refresh fix related to FILE_COMBO * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * adjust margin based on missionfloyd impelements * mouse event -> pointer event * pen, touch, mouse drawing patched and tested * Update web/extensions/core/maskeditor.js Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com> * add comment about touch event. --------- Co-authored-by: Lt.Dr.Data <lt.dr.data@gmail.com> Co-authored-by: missionfloyd <missionfloyd@users.noreply.github.com>
2023-05-08 18:37:36 +00:00
if 'channel' not in request.rel_url.query:
channel = 'rgba'
else:
channel = request.rel_url.query["channel"]
if channel == 'rgb':
with Image.open(file) as img:
if img.mode == "RGBA":
r, g, b, a = img.split()
new_img = Image.merge('RGB', (r, g, b))
else:
new_img = img.convert("RGB")
buffer = BytesIO()
new_img.save(buffer, format='PNG')
buffer.seek(0)
return web.Response(body=buffer.read(), content_type='image/png',
headers={"Content-Disposition": f"filename=\"{filename}\""})
elif channel == 'a':
with Image.open(file) as img:
if img.mode == "RGBA":
_, _, _, a = img.split()
else:
a = Image.new('L', img.size, 255)
# alpha img
alpha_img = Image.new('RGBA', img.size)
alpha_img.putalpha(a)
alpha_buffer = BytesIO()
alpha_img.save(alpha_buffer, format='PNG')
alpha_buffer.seek(0)
return web.Response(body=alpha_buffer.read(), content_type='image/png',
headers={"Content-Disposition": f"filename=\"{filename}\""})
else:
return web.FileResponse(file, headers={"Content-Disposition": f"filename=\"{filename}\""})
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return web.Response(status=404)
@routes.get("/view_metadata/{folder_name}")
async def view_metadata(request):
folder_name = request.match_info.get("folder_name", None)
if folder_name is None:
return web.Response(status=404)
if not "filename" in request.rel_url.query:
return web.Response(status=404)
filename = request.rel_url.query["filename"]
if not filename.endswith(".safetensors"):
return web.Response(status=404)
safetensors_path = folder_paths.get_full_path(folder_name, filename)
if safetensors_path is None:
return web.Response(status=404)
out = comfy.utils.safetensors_header(safetensors_path, max_size=1024*1024)
if out is None:
return web.Response(status=404)
dt = json.loads(out)
if not "__metadata__" in dt:
return web.Response(status=404)
return web.json_response(dt["__metadata__"])
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@routes.get("/system_stats")
async def system_stats(request):
device = comfy.model_management.get_torch_device()
device_name = comfy.model_management.get_torch_device_name(device)
cpu_device = comfy.model_management.torch.device("cpu")
ram_total = comfy.model_management.get_total_memory(cpu_device)
ram_free = comfy.model_management.get_free_memory(cpu_device)
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vram_total, torch_vram_total = comfy.model_management.get_total_memory(device, torch_total_too=True)
vram_free, torch_vram_free = comfy.model_management.get_free_memory(device, torch_free_too=True)
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system_stats = {
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"system": {
"os": os.name,
"ram_total": ram_total,
"ram_free": ram_free,
"comfyui_version": get_comfyui_version(),
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"python_version": sys.version,
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"pytorch_version": comfy.model_management.torch_version,
"embedded_python": os.path.split(os.path.split(sys.executable)[0])[1] == "python_embeded",
"argv": sys.argv
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},
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"devices": [
{
"name": device_name,
"type": device.type,
"index": device.index,
"vram_total": vram_total,
"vram_free": vram_free,
"torch_vram_total": torch_vram_total,
"torch_vram_free": torch_vram_free,
}
]
}
return web.json_response(system_stats)
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@routes.get("/prompt")
async def get_prompt(request):
return web.json_response(self.get_queue_info())
def node_info(node_class):
obj_class = nodes.NODE_CLASS_MAPPINGS[node_class]
info = {}
info['input'] = obj_class.INPUT_TYPES()
Execution Model Inversion (#2666) * Execution Model Inversion This PR inverts the execution model -- from recursively calling nodes to using a topological sort of the nodes. This change allows for modification of the node graph during execution. This allows for two major advantages: 1. The implementation of lazy evaluation in nodes. For example, if a "Mix Images" node has a mix factor of exactly 0.0, the second image input doesn't even need to be evaluated (and visa-versa if the mix factor is 1.0). 2. Dynamic expansion of nodes. This allows for the creation of dynamic "node groups". Specifically, custom nodes can return subgraphs that replace the original node in the graph. This is an incredibly powerful concept. Using this functionality, it was easy to implement: a. Components (a.k.a. node groups) b. Flow control (i.e. while loops) via tail recursion c. All-in-one nodes that replicate the WebUI functionality d. and more All of those were able to be implemented entirely via custom nodes, so those features are *not* a part of this PR. (There are some front-end changes that should occur before that functionality is made widely available, particularly around variant sockets.) The custom nodes associated with this PR can be found at: https://github.com/BadCafeCode/execution-inversion-demo-comfyui Note that some of them require that variant socket types ("*") be enabled. * Allow `input_info` to be of type `None` * Handle errors (like OOM) more gracefully * Add a command-line argument to enable variants This allows the use of nodes that have sockets of type '*' without applying a patch to the code. * Fix an overly aggressive assertion. This could happen when attempting to evaluate `IS_CHANGED` for a node during the creation of the cache (in order to create the cache key). * Fix Pyright warnings * Add execution model unit tests * Fix issue with unused literals Behavior should now match the master branch with regard to undeclared inputs. Undeclared inputs that are socket connections will be used while undeclared inputs that are literals will be ignored. * Make custom VALIDATE_INPUTS skip normal validation Additionally, if `VALIDATE_INPUTS` takes an argument named `input_types`, that variable will be a dictionary of the socket type of all incoming connections. If that argument exists, normal socket type validation will not occur. This removes the last hurdle for enabling variant types entirely from custom nodes, so I've removed that command-line option. I've added appropriate unit tests for these changes. * Fix example in unit test This wouldn't have caused any issues in the unit test, but it would have bugged the UI if someone copy+pasted it into their own node pack. * Use fstrings instead of '%' formatting syntax * Use custom exception types. * Display an error for dependency cycles Previously, dependency cycles that were created during node expansion would cause the application to quit (due to an uncaught exception). Now, we'll throw a proper error to the UI. We also make an attempt to 'blame' the most relevant node in the UI. * Add docs on when ExecutionBlocker should be used * Remove unused functionality * Rename ExecutionResult.SLEEPING to PENDING * Remove superfluous function parameter * Pass None for uneval inputs instead of default This applies to `VALIDATE_INPUTS`, `check_lazy_status`, and lazy values in evaluation functions. * Add a test for mixed node expansion This test ensures that a node that returns a combination of expanded subgraphs and literal values functions correctly. * Raise exception for bad get_node calls. * Minor refactor of IsChangedCache.get * Refactor `map_node_over_list` function * Fix ui output for duplicated nodes * Add documentation on `check_lazy_status` * Add file for execution model unit tests * Clean up Javascript code as per review * Improve documentation Converted some comments to docstrings as per review * Add a new unit test for mixed lazy results This test validates that when an output list is fed to a lazy node, the node will properly evaluate previous nodes that are needed by any inputs to the lazy node. No code in the execution model has been changed. The test already passes. * Allow kwargs in VALIDATE_INPUTS functions When kwargs are used, validation is skipped for all inputs as if they had been mentioned explicitly. * List cached nodes in `execution_cached` message This was previously just bugged in this PR.
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info['input_order'] = {key: list(value.keys()) for (key, value) in obj_class.INPUT_TYPES().items()}
info['output'] = obj_class.RETURN_TYPES
info['output_is_list'] = obj_class.OUTPUT_IS_LIST if hasattr(obj_class, 'OUTPUT_IS_LIST') else [False] * len(obj_class.RETURN_TYPES)
info['output_name'] = obj_class.RETURN_NAMES if hasattr(obj_class, 'RETURN_NAMES') else info['output']
info['name'] = node_class
info['display_name'] = nodes.NODE_DISPLAY_NAME_MAPPINGS[node_class] if node_class in nodes.NODE_DISPLAY_NAME_MAPPINGS.keys() else node_class
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info['description'] = obj_class.DESCRIPTION if hasattr(obj_class,'DESCRIPTION') else ''
info['python_module'] = getattr(obj_class, "RELATIVE_PYTHON_MODULE", "nodes")
info['category'] = 'sd'
if hasattr(obj_class, 'OUTPUT_NODE') and obj_class.OUTPUT_NODE == True:
info['output_node'] = True
else:
info['output_node'] = False
if hasattr(obj_class, 'CATEGORY'):
info['category'] = obj_class.CATEGORY
if hasattr(obj_class, 'OUTPUT_TOOLTIPS'):
info['output_tooltips'] = obj_class.OUTPUT_TOOLTIPS
if getattr(obj_class, "DEPRECATED", False):
info['deprecated'] = True
if getattr(obj_class, "EXPERIMENTAL", False):
info['experimental'] = True
return info
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@routes.get("/object_info")
async def get_object_info(request):
with folder_paths.cache_helper:
out = {}
for x in nodes.NODE_CLASS_MAPPINGS:
try:
out[x] = node_info(x)
except Exception as e:
logging.error(f"[ERROR] An error occurred while retrieving information for the '{x}' node.")
logging.error(traceback.format_exc())
return web.json_response(out)
@routes.get("/object_info/{node_class}")
async def get_object_info_node(request):
node_class = request.match_info.get("node_class", None)
out = {}
if (node_class is not None) and (node_class in nodes.NODE_CLASS_MAPPINGS):
out[node_class] = node_info(node_class)
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return web.json_response(out)
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@routes.get("/history")
async def get_history(request):
max_items = request.rel_url.query.get("max_items", None)
if max_items is not None:
max_items = int(max_items)
return web.json_response(self.prompt_queue.get_history(max_items=max_items))
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@routes.get("/history/{prompt_id}")
async def get_history(request):
prompt_id = request.match_info.get("prompt_id", None)
return web.json_response(self.prompt_queue.get_history(prompt_id=prompt_id))
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@routes.get("/queue")
async def get_queue(request):
queue_info = {}
current_queue = self.prompt_queue.get_current_queue()
queue_info['queue_running'] = current_queue[0]
queue_info['queue_pending'] = current_queue[1]
return web.json_response(queue_info)
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@routes.post("/prompt")
async def post_prompt(request):
logging.info("got prompt")
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resp_code = 200
out_string = ""
json_data = await request.json()
json_data = self.trigger_on_prompt(json_data)
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if "number" in json_data:
number = float(json_data['number'])
else:
number = self.number
if "front" in json_data:
if json_data['front']:
number = -number
self.number += 1
if "prompt" in json_data:
prompt = json_data["prompt"]
valid = execution.validate_prompt(prompt)
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extra_data = {}
if "extra_data" in json_data:
extra_data = json_data["extra_data"]
if "client_id" in json_data:
extra_data["client_id"] = json_data["client_id"]
if valid[0]:
prompt_id = str(uuid.uuid4())
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outputs_to_execute = valid[2]
self.prompt_queue.put((number, prompt_id, prompt, extra_data, outputs_to_execute))
response = {"prompt_id": prompt_id, "number": number, "node_errors": valid[3]}
return web.json_response(response)
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else:
logging.warning("invalid prompt: {}".format(valid[1]))
return web.json_response({"error": valid[1], "node_errors": valid[3]}, status=400)
else:
return web.json_response({"error": "no prompt", "node_errors": []}, status=400)
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@routes.post("/queue")
async def post_queue(request):
json_data = await request.json()
if "clear" in json_data:
if json_data["clear"]:
self.prompt_queue.wipe_queue()
if "delete" in json_data:
to_delete = json_data['delete']
for id_to_delete in to_delete:
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delete_func = lambda a: a[1] == id_to_delete
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self.prompt_queue.delete_queue_item(delete_func)
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return web.Response(status=200)
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@routes.post("/interrupt")
async def post_interrupt(request):
nodes.interrupt_processing()
return web.Response(status=200)
@routes.post("/free")
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async def post_free(request):
json_data = await request.json()
unload_models = json_data.get("unload_models", False)
free_memory = json_data.get("free_memory", False)
if unload_models:
self.prompt_queue.set_flag("unload_models", unload_models)
if free_memory:
self.prompt_queue.set_flag("free_memory", free_memory)
return web.Response(status=200)
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@routes.post("/history")
async def post_history(request):
json_data = await request.json()
if "clear" in json_data:
if json_data["clear"]:
self.prompt_queue.wipe_history()
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if "delete" in json_data:
to_delete = json_data['delete']
for id_to_delete in to_delete:
self.prompt_queue.delete_history_item(id_to_delete)
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return web.Response(status=200)
# Internal route. Should not be depended upon and is subject to change at any time.
# TODO(robinhuang): Move to internal route table class once we refactor PromptServer to pass around Websocket.
# NOTE: This was an experiment and WILL BE REMOVED
@routes.post("/internal/models/download")
async def download_handler(request):
async def report_progress(filename: str, status: DownloadModelStatus):
payload = status.to_dict()
payload['download_path'] = filename
await self.send_json("download_progress", payload)
data = await request.json()
url = data.get('url')
model_directory = data.get('model_directory')
folder_path = data.get('folder_path')
model_filename = data.get('model_filename')
progress_interval = data.get('progress_interval', 1.0) # In seconds, how often to report download progress.
if not url or not model_directory or not model_filename or not folder_path:
return web.json_response({"status": "error", "message": "Missing URL or folder path or filename"}, status=400)
session = self.client_session
if session is None:
logging.error("Client session is not initialized")
return web.Response(status=500)
task = asyncio.create_task(download_model(lambda url: session.get(url), model_filename, url, model_directory, folder_path, report_progress, progress_interval))
await task
return web.json_response(task.result().to_dict())
async def setup(self):
timeout = aiohttp.ClientTimeout(total=None) # no timeout
self.client_session = aiohttp.ClientSession(timeout=timeout)
def add_routes(self):
self.user_manager.add_routes(self.routes)
self.app.add_subapp('/internal', self.internal_routes.get_app())
# Prefix every route with /api for easier matching for delegation.
# This is very useful for frontend dev server, which need to forward
# everything except serving of static files.
# Currently both the old endpoints without prefix and new endpoints with
# prefix are supported.
api_routes = web.RouteTableDef()
for route in self.routes:
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# Custom nodes might add extra static routes. Only process non-static
# routes to add /api prefix.
if isinstance(route, web.RouteDef):
api_routes.route(route.method, "/api" + route.path)(route.handler, **route.kwargs)
self.app.add_routes(api_routes)
self.app.add_routes(self.routes)
for name, dir in nodes.EXTENSION_WEB_DIRS.items():
self.app.add_routes([
web.static('/extensions/' + urllib.parse.quote(name), dir),
])
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self.app.add_routes([
web.static('/', self.web_root),
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])
def get_queue_info(self):
prompt_info = {}
exec_info = {}
exec_info['queue_remaining'] = self.prompt_queue.get_tasks_remaining()
prompt_info['exec_info'] = exec_info
return prompt_info
async def send(self, event, data, sid=None):
if event == BinaryEventTypes.UNENCODED_PREVIEW_IMAGE:
await self.send_image(data, sid=sid)
elif isinstance(data, (bytes, bytearray)):
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await self.send_bytes(event, data, sid)
else:
await self.send_json(event, data, sid)
def encode_bytes(self, event, data):
if not isinstance(event, int):
raise RuntimeError(f"Binary event types must be integers, got {event}")
packed = struct.pack(">I", event)
message = bytearray(packed)
message.extend(data)
return message
async def send_image(self, image_data, sid=None):
image_type = image_data[0]
image = image_data[1]
max_size = image_data[2]
if max_size is not None:
if hasattr(Image, 'Resampling'):
resampling = Image.Resampling.BILINEAR
else:
resampling = Image.ANTIALIAS
image = ImageOps.contain(image, (max_size, max_size), resampling)
type_num = 1
if image_type == "JPEG":
type_num = 1
elif image_type == "PNG":
type_num = 2
bytesIO = BytesIO()
header = struct.pack(">I", type_num)
bytesIO.write(header)
image.save(bytesIO, format=image_type, quality=95, compress_level=1)
preview_bytes = bytesIO.getvalue()
await self.send_bytes(BinaryEventTypes.PREVIEW_IMAGE, preview_bytes, sid=sid)
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async def send_bytes(self, event, data, sid=None):
message = self.encode_bytes(event, data)
if sid is None:
sockets = list(self.sockets.values())
for ws in sockets:
await send_socket_catch_exception(ws.send_bytes, message)
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elif sid in self.sockets:
await send_socket_catch_exception(self.sockets[sid].send_bytes, message)
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async def send_json(self, event, data, sid=None):
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message = {"type": event, "data": data}
if sid is None:
sockets = list(self.sockets.values())
for ws in sockets:
await send_socket_catch_exception(ws.send_json, message)
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elif sid in self.sockets:
await send_socket_catch_exception(self.sockets[sid].send_json, message)
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def send_sync(self, event, data, sid=None):
self.loop.call_soon_threadsafe(
self.messages.put_nowait, (event, data, sid))
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def queue_updated(self):
self.send_sync("status", { "status": self.get_queue_info() })
async def publish_loop(self):
while True:
msg = await self.messages.get()
await self.send(*msg)
async def start(self, address, port, verbose=True, call_on_start=None):
await self.start_multi_address([(address, port)], call_on_start=call_on_start)
async def start_multi_address(self, addresses, call_on_start=None):
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runner = web.AppRunner(self.app, access_log=None)
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await runner.setup()
ssl_ctx = None
scheme = "http"
if args.tls_keyfile and args.tls_certfile:
ssl_ctx = ssl.SSLContext(protocol=ssl.PROTOCOL_TLS_SERVER, verify_mode=ssl.CERT_NONE)
ssl_ctx.load_cert_chain(certfile=args.tls_certfile,
keyfile=args.tls_keyfile)
scheme = "https"
logging.info("Starting server\n")
for addr in addresses:
address = addr[0]
port = addr[1]
site = web.TCPSite(runner, address, port, ssl_context=ssl_ctx)
await site.start()
if not hasattr(self, 'address'):
self.address = address #TODO: remove this
self.port = port
if ':' in address:
address_print = "[{}]".format(address)
else:
address_print = address
logging.info("To see the GUI go to: {}://{}:{}".format(scheme, address_print, port))
Execution Model Inversion (#2666) * Execution Model Inversion This PR inverts the execution model -- from recursively calling nodes to using a topological sort of the nodes. This change allows for modification of the node graph during execution. This allows for two major advantages: 1. The implementation of lazy evaluation in nodes. For example, if a "Mix Images" node has a mix factor of exactly 0.0, the second image input doesn't even need to be evaluated (and visa-versa if the mix factor is 1.0). 2. Dynamic expansion of nodes. This allows for the creation of dynamic "node groups". Specifically, custom nodes can return subgraphs that replace the original node in the graph. This is an incredibly powerful concept. Using this functionality, it was easy to implement: a. Components (a.k.a. node groups) b. Flow control (i.e. while loops) via tail recursion c. All-in-one nodes that replicate the WebUI functionality d. and more All of those were able to be implemented entirely via custom nodes, so those features are *not* a part of this PR. (There are some front-end changes that should occur before that functionality is made widely available, particularly around variant sockets.) The custom nodes associated with this PR can be found at: https://github.com/BadCafeCode/execution-inversion-demo-comfyui Note that some of them require that variant socket types ("*") be enabled. * Allow `input_info` to be of type `None` * Handle errors (like OOM) more gracefully * Add a command-line argument to enable variants This allows the use of nodes that have sockets of type '*' without applying a patch to the code. * Fix an overly aggressive assertion. This could happen when attempting to evaluate `IS_CHANGED` for a node during the creation of the cache (in order to create the cache key). * Fix Pyright warnings * Add execution model unit tests * Fix issue with unused literals Behavior should now match the master branch with regard to undeclared inputs. Undeclared inputs that are socket connections will be used while undeclared inputs that are literals will be ignored. * Make custom VALIDATE_INPUTS skip normal validation Additionally, if `VALIDATE_INPUTS` takes an argument named `input_types`, that variable will be a dictionary of the socket type of all incoming connections. If that argument exists, normal socket type validation will not occur. This removes the last hurdle for enabling variant types entirely from custom nodes, so I've removed that command-line option. I've added appropriate unit tests for these changes. * Fix example in unit test This wouldn't have caused any issues in the unit test, but it would have bugged the UI if someone copy+pasted it into their own node pack. * Use fstrings instead of '%' formatting syntax * Use custom exception types. * Display an error for dependency cycles Previously, dependency cycles that were created during node expansion would cause the application to quit (due to an uncaught exception). Now, we'll throw a proper error to the UI. We also make an attempt to 'blame' the most relevant node in the UI. * Add docs on when ExecutionBlocker should be used * Remove unused functionality * Rename ExecutionResult.SLEEPING to PENDING * Remove superfluous function parameter * Pass None for uneval inputs instead of default This applies to `VALIDATE_INPUTS`, `check_lazy_status`, and lazy values in evaluation functions. * Add a test for mixed node expansion This test ensures that a node that returns a combination of expanded subgraphs and literal values functions correctly. * Raise exception for bad get_node calls. * Minor refactor of IsChangedCache.get * Refactor `map_node_over_list` function * Fix ui output for duplicated nodes * Add documentation on `check_lazy_status` * Add file for execution model unit tests * Clean up Javascript code as per review * Improve documentation Converted some comments to docstrings as per review * Add a new unit test for mixed lazy results This test validates that when an output list is fed to a lazy node, the node will properly evaluate previous nodes that are needed by any inputs to the lazy node. No code in the execution model has been changed. The test already passes. * Allow kwargs in VALIDATE_INPUTS functions When kwargs are used, validation is skipped for all inputs as if they had been mentioned explicitly. * List cached nodes in `execution_cached` message This was previously just bugged in this PR.
2024-08-15 15:21:11 +00:00
if call_on_start is not None:
call_on_start(scheme, self.address, self.port)
def add_on_prompt_handler(self, handler):
self.on_prompt_handlers.append(handler)
def trigger_on_prompt(self, json_data):
for handler in self.on_prompt_handlers:
try:
json_data = handler(json_data)
except Exception as e:
logging.warning(f"[ERROR] An error occurred during the on_prompt_handler processing")
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logging.warning(traceback.format_exc())
return json_data